[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp

[Archetype]
solar = MSN_d_r_battleship
ship = br_freighter
ship = ge_armored
ship = ge_fighter4
ship = rh_gunboat

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_tau_space
danger = music_tau_danger
battle = music_tau_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Bw09_oxygen_ice_asteroid_field.ini
zone = Zone_Bw09_oxygen_ice_asteroid_field

[Asteroids]
file = solar\asteroids\Bw09_oxygen_pocket_field.ini
zone = Zone_Bw09_oxygen_pocket1

[Asteroids]
file = solar\asteroids\Bw09_oxygen_pocket_field.ini
zone = Zone_Bw09_oxygen_pocket2

[Asteroids]
file = solar\asteroids\Bw09_oxygen_pocket_field.ini
zone = Zone_Bw09_oxygen_pocket3

[Asteroids]
file = solar\asteroids\Bw09_Nago_carbon_asteroid_field.ini
zone = Zone_Bw09_Nago_carbon_asteroid_field

[Asteroids]
file = solar\asteroids\Bw09_Shinkaku_ice_asteroid_field.ini
zone = Zone_Bw09_Shinkaku_ice_asteroid_field

[Asteroids]
file = solar\asteroids\Bw09_Freeport6_ice_crystal_field.ini
zone = Zone_Bw09_Freeport6_ice_crystal_field

[Ambient]
color = 14, 17, 21

[Background]
basic_stars = solar\starsphere\starsphere_stars_noband.cmp
complex_stars = solar\starsphere\starsphere_bw09_stars.cmp
nebulae = solar\starsphere\starsphere_bw09.cmp

[LightSource]
nickname = Bw09_system_light
pos = -31, 0, -48
color = 200, 80, 0
range = 80000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Bw09_Sun
ids_name = 261045
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_2000
star = Bw09_Sun
atmosphere_range = 10000
burn_color = 160, 222, 245
visit = 0
ids_info = 66153

[Object]
nickname = Bw09_to_Ku03
ids_name = 260884
pos = 33970, 0, -18433
rotate = 0, 122, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku03
jump_effect = jump_effect_bretonia
ids_info = 459308
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
goto = Ku03, Ku03_to_Bw09, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_hard

[Object]
nickname = Bw09_to_Bw10
ids_name = 260882
pos = -33862, 0, 15230
rotate = 0, -110, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw10
jump_effect = jump_effect_bretonia
ids_info = 459308
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
goto = Bw10, Bw10_to_Bw09, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_hard

[zone]
nickname = Zone_Bw09_to_Bw10
pos = -32838, 0, 15585
rotate = 0, -109, 0
shape = SPHERE
size = 2000
sort = 99

[zone]
nickname = Zone_Bw09_to_Ku03
property_flags = 131072
pos = 32854, 0, -17824
rotate = 0, 164, 0
shape = SPHERE
size = 2000
visit = 128
sort = 99

[zone]
nickname = Zone_Bw09_02
property_flags = 131072
pos = -20460, 0, 2943
rotate = 0, 27, 0
shape = SPHERE
size = 3000
sort = 99

[zone]
nickname = Zone_Bw09_01
pos = 23033, 0, 14908
rotate = 0, 17, 0
shape = SPHERE
size = 1500
visit = 128
sort = 99

[zone]
nickname = Zone_Bw09_03
property_flags = 131072
pos = -776, 0, 26266
shape = SPHERE
size = 1500
visit = 128
sort = 99

[zone]
nickname = Zone_Bw09_oxygen_ice_asteroid_field
property_flags = 258
ids_name = 261324
pos = -242, 0, -29597
shape = ELLIPSOID
size = 15000, 5000, 12000
ids_info = 66041
visit = 36
spacedust = icedust
spacedust_maxparticles = 40
sort = 12
toughness = 19 ;toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 10, 0.56
faction = fc_ou_grp, 1
encounter = area_bh_assault, 10, 0.07
faction = gd_bh_grp, 1
Music = zone_field_asteroid_ice

[zone]
nickname = Zone_Bw09_Shinkaku_ice_asteroid_field
property_flags = 258
ids_name = 261322
pos = -31104, 0, -7591
shape = ELLIPSOID
size = 12000, 3000, 12000
ids_info = 66039
visit = 32
spacedust = icedust
spacedust_maxparticles = 150
sort = 9
toughness = 19 ;toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_assault, 10, 0.24
faction = co_shi_grp, 1
encounter = area_bh_assault, 10, 0.07
faction = gd_bh_grp, 1
Music = zone_field_asteroid_ice

[zone]
nickname = Zone_Bw09_Nago_carbon_asteroid_field
property_flags = 258
ids_name = 261323
pos = 26879, 0, -136
shape = ELLIPSOID
size = 15000, 7000, 25000
ids_info = 66040
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 100
sort = 17
toughness = 19 ;toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 10, 0.56
faction = fc_ou_grp, 1
encounter = area_bh_assault, 10, 0.07
faction = gd_bh_grp, 1
Music = zone_field_asteroid_ice

[zone]
nickname = Zone_Bw09_Freeport6_ice_crystal_field
property_flags = 257
ids_name = 261325
pos = -4666, 0, 24134
rotate = 0, -30, 0
shape = ELLIPSOID
size = 17000, 8000, 13000
ids_info = 66042
visit = 36
spacedust = icedust
spacedust_maxparticles = 50
sort = 16
toughness = 19 ;toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 10, 0.56
faction = fc_ou_grp, 1
encounter = area_bh_assault, 10, 0.07
faction = gd_bh_grp, 1
Music = zone_field_asteroid_ice

[Object]
nickname = Bw09_Trade_Lane_Ring_1
ids_name = 260885
pos = -30943, 0, 16222
rotate = 0, -109, 0
Archetype = Trade_Lane_Ring
next_ring = Bw09_Trade_Lane_Ring_2
ids_info = 459309
reputation = ku_n_grp
tradelane_space_name = 261674
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw09_Trade_Lane_Ring_2
ids_name = 260885
pos = -23834, 0, 18614
rotate = 0, -109, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_1
next_ring = Bw09_Trade_Lane_Ring_3
ids_info = 459309
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hard

[Object]
nickname = Bw09_Trade_Lane_Ring_3
ids_name = 260885
pos = -16726, 0, 21006
rotate = 0, -109, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_2
next_ring = Bw09_Trade_Lane_Ring_4
ids_info = 459309
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw09_Trade_Lane_Ring_4
ids_name = 260885
pos = -9617, 0, 23397
rotate = 0, -109, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_3
next_ring = Bw09_Trade_Lane_Ring_5
ids_info = 459309
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw09_Trade_Lane_Ring_5
ids_name = 260885
pos = -2509, 0, 25789
rotate = 0, -109, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_4
ids_info = 459309
reputation = ku_n_grp
tradelane_space_name = 196714
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw09_Tradelane_1
property_flags = 131072
pos = -16726, 0, 21006
rotate = 0, -109, 0
shape = BOX
size = 800, 1200, 31598
lane_id = bw09_1
tradelane_down = 10
sort = 7
toughness = 19 ;toughness = 9
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_transport, 9, 0.33
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25

[Object]
nickname = Bw09_Trade_Lane_Ring_6
ids_name = 260886
pos = 21199, 0, 15288
rotate = 0, 117, 0
Archetype = Trade_Lane_Ring
next_ring = Bw09_Trade_Lane_Ring_7
ids_info = 459309
reputation = ku_n_grp
tradelane_space_name = 196712
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw09_Trade_Lane_Ring_7
ids_name = 260886
pos = 14516, 0, 18691
rotate = 0, 117, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_6
next_ring = Bw09_Trade_Lane_Ring_8
ids_info = 459309
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw09_Trade_Lane_Ring_8
ids_name = 260886
pos = 7832, 0, 22094
rotate = 0, 117, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_7
next_ring = Bw09_Trade_Lane_Ring_9
ids_info = 459309
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw09_Trade_Lane_Ring_9
ids_name = 260886
pos = 1149, 0, 25498
rotate = 0, 117, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_8
ids_info = 459309
reputation = ku_n_grp
tradelane_space_name = 196714
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw09_Tradelane_2
property_flags = 131072
pos = 11174, 0, 20393
rotate = 0, 117, 0
shape = BOX
size = 800, 1200, 24098
lane_id = bw09_2
tradelane_down = 20
sort = 4
toughness = 19 ;toughness = 9
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_transport, 9, 0.33
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25

[Object]
nickname = Bw09_Trade_Lane_Ring_10
ids_name = 260887
pos = 31840, 0, -15832
rotate = 0, 164, 0
Archetype = Trade_Lane_Ring
next_ring = Bw09_Trade_Lane_Ring_11
ids_info = 459309
reputation = ku_n_grp
tradelane_space_name = 261679
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw09_Trade_Lane_Ring_11
ids_name = 260887
pos = 29749, 0, -8629
rotate = 0, 164, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_10
next_ring = Bw09_Trade_Lane_Ring_12
ids_info = 459309
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hard

[Object]
nickname = Bw09_Trade_Lane_Ring_12
ids_name = 260887
pos = 27658, 0, -1426
rotate = 0, 164, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_11
next_ring = Bw09_Trade_Lane_Ring_13
ids_info = 459309
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw09_Trade_Lane_Ring_13
ids_name = 260887
pos = 25567, 0, 5776
rotate = 0, 164, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_12
next_ring = Bw09_Trade_Lane_Ring_14
ids_info = 459309
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[Object]
nickname = Bw09_Trade_Lane_Ring_14
ids_name = 260887
pos = 23476, 0, 12979
rotate = 0, 164, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw09_Trade_Lane_Ring_13
ids_info = 459309
reputation = ku_n_grp
tradelane_space_name = 196712
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw09_Tradelane_3
property_flags = 131072
pos = 27658, 0, -1426
rotate = 0, 164, 0
shape = BOX
size = 800, 1200, 31598
lane_id = bw09_3
tradelane_down = 20
sort = 2
toughness = 19 ;toughness = 9
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_transport, 9, 0.33
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25

[Object]
nickname = Bw09_to_Bw08_hole
ids_name = 260881
pos = -4878, 0, -30114
rotate = 0, -160, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw08
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Bw08, Bw08_to_Bw09_hole, gate_tunnel_bretonia

[Object]
nickname = Bw09_to_Bw10_hole
ids_name = 260883
pos = -35065, 0, 549
rotate = 0, -50, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw10
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Bw10, Bw10_to_Bw09_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw09_to_Bw08_hole
property_flags = 131072
pos = -4932, 0, -29924
shape = SPHERE
size = 1000
visit = 128
sort = 99

[zone]
nickname = Zone_Bw09_to_Bw10_hole
property_flags = 131072
pos = -35065, 0, 549
shape = SPHERE
size = 300
visit = 128
sort = 99

[zone]
nickname = Zone_Bw09_death_sun
pos = 0, 0, 0
shape = SPHERE
size = 9000
damage = 250000
sort = 99
density = 0
relief_time = 0

[Object]
nickname = Bw09_03
ids_name = 196714
pos = -691, 0, 26572
Archetype = space_freeport01
ids_info = 65855
base = Bw09_03_Base
dock_with = Bw09_03_Base
reputation = gd_z_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female5_head, pl_female2_peasant_body
difficulty_level = 10
loadout = space_freeport01_co_02
pilot = pilot_solar_easy

[Object]
nickname = Bw09_space_industrial_1
pos = -693, -105, 27053
rotate = 0, 180, 0
Archetype = space_industrial
reputation = gd_z_grp
parent = Bw09_03

[Object]
nickname = Bw09_space_dome_1
pos = -1055, -75, 27053
rotate = 0, 90, 0
Archetype = space_dome
reputation = gd_z_grp
difficulty_level = 10
loadout = space_dome_co_02
pilot = pilot_solar_easy
parent = Bw09_03

[Object]
nickname = Bw09_space_dome_2
pos = -323, -75, 27053
rotate = 0, -90, 0
Archetype = space_dome
reputation = gd_z_grp
difficulty_level = 10
loadout = space_dome_co_02
pilot = pilot_solar_easy
parent = Bw09_03

[Object]
nickname = Bw09_space_dome_3
pos = -692, -75, 27480
rotate = 0, 180, 0
Archetype = space_dome
reputation = gd_z_grp
difficulty_level = 10
loadout = space_dome_co_02
pilot = pilot_solar_easy
parent = Bw09_03

[Object]
nickname = Bw09_space_tankl4_1
pos = -921, -105, 26572
rotate = 0, -90, 0
Archetype = space_tankl4
parent = Bw09_03

[Object]
nickname = Bw09_space_tankl4_2
pos = -461, -105, 26572
rotate = 0, 90, 0
Archetype = space_tankl4
parent = Bw09_03

[Object]
nickname = Bw09_01
ids_name = 196712
pos = 23423, 156, 14793
Archetype = space_mining01
ids_info = 65857
base = Bw09_01_base
dock_with = Bw09_01_base
reputation = co_kt_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ku_bartender_head, sc_scientist1_body
difficulty_level = 10
loadout = space_mining01_co_02
pilot = pilot_solar_easiest

[Object]
nickname = Bw09_mplatform_1
ids_name = 60213
pos = 23193, -19, 15168
rotate = 0, 90, 0
Archetype = mplatform
reputation = co_kt_grp
difficulty_level = 10
loadout = mplatform_red_co_03
pilot = pilot_solar_easiest
parent = Bw09_01

[Object]
nickname = Bw09_mplatform_2
ids_name = 60213
pos = 23192, -19, 15420
rotate = 0, 90, 0
Archetype = mplatform
reputation = co_kt_grp
difficulty_level = 10
loadout = mplatform_red_co_03
pilot = pilot_solar_easiest
parent = Bw09_01

[Object]
nickname = Bw09_space_tankl4x4_1
ids_name = 60251
pos = 23624, 0, 15421
rotate = 0, 90, 0
Archetype = space_tankl4x4
reputation = co_kt_grp
parent = Bw09_01

[Object]
nickname = Bw09_space_tankl4x4_2
ids_name = 60251
pos = 23624, 0, 15167
rotate = 0, 90, 0
Archetype = space_tankl4x4
reputation = co_kt_grp
parent = Bw09_01

[Object]
nickname = Bw09_space_industrial_2
pos = 23423, 0, 16026
rotate = 0, 180, 0
Archetype = space_industrial
reputation = co_kt_grp
parent = Bw09_01

[Object]
nickname = Bw09_Roid_Miner_1
pos = 23592, 1, 16024
rotate = 0, -90, 0
Archetype = Roid_Miner
reputation = co_kt_grp
difficulty_level = 9
loadout = ge_miner_co_01
pilot = pilot_solar_hardest
behavior = NOTHING
parent = Bw09_01

[Object]
nickname = Bw09_02
ids_name = 196713
pos = -20505, 0, 2897
rotate = 0, 90, 0
Archetype = space_factory01
ids_info = 65859
base = Bw09_02_Base
dock_with = Bw09_02_Base
reputation = co_shi_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ku_captain_head, sh_male3_body
difficulty_level = 10
loadout = space_factory01_co_03
pilot = pilot_solar_easy

[Object]
nickname = Bw09_nav_buoy_1
ids_name = 261162
pos = 22584, 16, 13477
rotate = 0, 17, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Bw09_nav_buoy_2
ids_name = 261162
pos = 21685, 48, 10615
rotate = 0, 17, 0
Archetype = nav_buoy
reputation = co_kt_grp
ids_info = 66147

[Object]
nickname = Bw09_nav_buoy_3
ids_name = 261162
pos = 20786, 80, 7753
rotate = 0, 17, 0
Archetype = nav_buoy
reputation = co_kt_grp
ids_info = 66147

[Object]
nickname = Bw09_nav_buoy_4
ids_name = 261162
pos = 19887, 111, 4891
rotate = 0, 17, 0
Archetype = nav_buoy
reputation = co_kt_grp
ids_info = 66147

[Object]
nickname = Bw09_nav_buoy_5
ids_name = 261162
pos = 18988, 143, 2029
rotate = 0, 17, 0
Archetype = nav_buoy
reputation = co_kt_grp
ids_info = 66147

[zone]
nickname = Zone_Bw09_Tradelane_4
property_flags = 131072
pos = 20473, 80, 6691
rotate = 0, 17, 0
shape = BOX
size = 600, 200, 14015
lane_id = bw09_4
sort = 99

[Object]
nickname = Bw09_Roid_Miner_2
ids_name = 60225
pos = 18590, 143, 42
rotate = 0, -70, 0
Archetype = Roid_Miner2
ids_info = 66140
reputation = co_kt_grp
dock_with = co_kt_hydrocarbon_miner
base = co_kt_hydrocarbon_miner
difficulty_level = 10
loadout = mining_co_02
pilot = pilot_solar_easiest
behavior = NOTHING

[Object]
nickname = Bw09_Roid_Miner_4
ids_name = 60225
pos = 19030, 143, 1477
rotate = 0, -70, 0
Archetype = Roid_Miner2
ids_info = 66140
reputation = co_kt_grp
dock_with = co_kt_hydrocarbon_miner
base = co_kt_hydrocarbon_miner
difficulty_level = 10
loadout = mining_co_02
pilot = pilot_solar_easiest
behavior = NOTHING

[Object]
nickname = Bw09_space_tankl4x4_3
ids_name = 60251
pos = 18606, 143, 568
rotate = 0, 17, 0
Archetype = space_tankl4x4
reputation = co_kt_grp
parent = Bw09_space_tankl4x4_4

[Object]
nickname = Bw09_space_tankl4x4_4
ids_name = 261161
pos = 18684, 143, 822
rotate = 0, 17, 0
Archetype = space_tankl4x4
reputation = co_kt_grp
ids_info = 66150

[Object]
nickname = Bw09_mplatform_3
ids_name = 60213
pos = -19961, -21, 2402
rotate = 0, -90, 0
Archetype = mplatform
reputation = co_shi_grp
difficulty_level = 10
loadout = mplatform_red_co_03
pilot = pilot_solar_easiest
parent = Bw09_02

[Object]
nickname = Bw09_space_tankl4_3
ids_name = 60251
pos = -20253, 0, 2202
Archetype = space_tankl4
reputation = co_shi_grp
parent = Bw09_02

[Object]
nickname = Bw09_space_tankl2x2_1
ids_name = 60251
pos = -20254, 0, 2533
Archetype = space_tankl2x2
reputation = co_shi_grp
parent = Bw09_02

[Object]
nickname = Bw09_space_tankl2x2_2
ids_name = 60251
pos = -20750, 0, 2533
Archetype = space_tankl2x2
reputation = co_shi_grp
parent = Bw09_02

[Object]
nickname = Bw09_nav_buoy_6
ids_name = 261162
pos = -21806, 0, 262
rotate = 0, 27, 0
Archetype = nav_buoy
reputation = co_shi_grp
ids_info = 66147

[Object]
nickname = Bw09_nav_buoy_7
ids_name = 261162
pos = -23152, 0, -2419
rotate = 0, 27, 0
Archetype = nav_buoy
reputation = co_shi_grp
ids_info = 66147

[Object]
nickname = Bw09_nav_buoy_8
ids_name = 261162
pos = -24498, 0, -5100
rotate = 0, 27, 0
Archetype = nav_buoy
reputation = co_shi_grp
ids_info = 66147

[Object]
nickname = Bw09_nav_buoy_9
ids_name = 261162
pos = -25844, 0, -7781
rotate = 0, 27, 0
Archetype = nav_buoy
reputation = co_shi_grp
ids_info = 66147

[Object]
nickname = Bw09_nav_buoy_10
ids_name = 261162
pos = -27190, 0, -10462
rotate = 0, 27, 0
Archetype = nav_buoy
reputation = co_shi_grp
ids_info = 66147

[zone]
nickname = Zone_Bw09_Tradelane_5
property_flags = 131072
pos = -24498, 0, -5100
rotate = 0, 27, 0
shape = BOX
size = 500, 200, 12015
lane_id = bw09_5
sort = 99

[Object]
nickname = Bw09_Roid_Miner_5
ids_name = 60225
pos = -27301, 0, -9829
rotate = 0, 115, 0
Archetype = Roid_Miner2
reputation = co_shi_grp
ids_info = 66140
dock_with = co_shi_water_miner
base = co_shi_water_miner
difficulty_level = 10
loadout = mining_co_02
pilot = pilot_solar_easiest
behavior = NOTHING

[Object]
nickname = Bw09_Roid_Miner_6
ids_name = 60225
pos = -26325, 0, -8206
rotate = 0, 120, 0
Archetype = Roid_Miner2
reputation = co_shi_grp
ids_info = 66140
dock_with = co_shi_water_miner
base = co_shi_water_miner
difficulty_level = 10
loadout = mining_co_02
pilot = pilot_solar_easiest
behavior = NOTHING

[Object]
nickname = Bw09_Roid_Miner_7
ids_name = 60225
pos = -25456, 0, -6641
rotate = 0, 120, 0
Archetype = Roid_Miner2
reputation = co_shi_grp
ids_info = 66140
dock_with = co_shi_water_miner
base = co_shi_water_miner
difficulty_level = 10
loadout = mining_co_02
pilot = pilot_solar_easiest
behavior = NOTHING

[zone]
nickname = Zone_Bw09_oxygen_pocket3
property_flags = 16658
pos = -8684, 0, -24039
shape = SPHERE
size = 3000
visit = 36
spacedust = oxygendust
spacedust_maxparticles = 150
sort = 99
ids_name = 261347

[zone]
nickname = Zone_Bw09_oxygen_pocket2
property_flags = 16658
pos = 126, 0, -23058
shape = SPHERE
size = 3000
visit = 36
spacedust = oxygendust
spacedust_maxparticles = 150
sort = 99
ids_name = 261347

[zone]
nickname = Zone_Bw09_oxygen_pocket1
property_flags = 16658
pos = 8476, 0, -25708
shape = SPHERE
size = 3000
visit = 36
spacedust = oxygendust
spacedust_maxparticles = 150
sort = 99
ids_name = 261347

[zone]
nickname = Zone_Bw09_Shinkaku_field_high_density
pos = -27807, 0, -7347
shape = SPHERE
size = 3000
visit = 36
sort = 9
toughness = 19 ;toughness = 10
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
encounter = area_assault, 10, 0.24
faction = co_shi_grp, 1
encounter = area_bh_assault, 10, 0.07
faction = gd_bh_grp, 1
ids_info = 65921

[LightSource]
nickname = crow_light
pos = 77000, 20000, -30357
color = 30, 130, 200
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = zone_bw09_pop_kyushu_gate
pos = 32718, 0, -17990
shape = SPHERE
size = 4000
sort = 1
toughness = 19 ;toughness = 9
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.12
faction = ku_n_grp, 1
encounter = area_trade_transport, 9, 0.23
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25

[zone]
nickname = zone_bw09_pop_nago
pos = 23055, 0, 14950
shape = SPHERE
size = 4000
comment = Nago
sort = 3
toughness = 19 ;toughness = 9
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_kt_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.1
faction = co_kt_grp, 1
encounter = area_trade_transport, 9, 0.25
faction = co_be_grp, 0.29
faction = co_kt_grp, 0.14
faction = co_nws_grp, 0.29
faction = co_shi_grp, 0.29

[zone]
nickname = zone_bw09_pop_freeport6
pos = -888, 0, 26171
shape = SPHERE
size = 4000
sort = 5
toughness = 19 ;toughness = 9
density = 9
repop_time = 10
max_battle_size = 0
pop_type = gd_z_grp, freeport_base
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.03
faction = gd_z_grp, 1
encounter = area_trade_transport, 9, 0.24
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25
encounter = area_trade_freighter_pirate, 9, 0.09
faction = gd_z_grp, 1

[zone]
nickname = zone_bw09_pop_tau31_gate
pos = -32789, 0, 15456
shape = SPHERE
size = 4000
sort = 8
toughness = 19 ;toughness = 9
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.12
faction = ku_n_grp, 1
encounter = area_trade_transport, 9, 0.23
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25

[zone]
nickname = zone_bw09_pop_shinkaku
pos = -20427, 0, 3004
shape = SPHERE
size = 4000
comment = Shinkaku
sort = 11
toughness = 19 ;toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_shi_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.28
faction = co_shi_grp, 1
encounter = area_trade_transport, 10, 0.1
faction = co_shi_grp, 1

[zone]
nickname = zone_bw09_pop_tau31_hole
pos = -35134, 0, 543
shape = SPHERE
size = 4000
sort = 10
toughness = 19 ;toughness = 11
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_bh_assault, 11, 0.4
faction = gd_bh_grp, 1

[zone]
nickname = zone_bw09_pop_tau23_hole
pos = -4938, 0, -29936
shape = SPHERE
size = 4000
sort = 13
toughness = 19 ;toughness = 11
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 11, 0.21
faction = fc_ou_grp, 1
encounter = area_bh_assault, 11, 0.04
faction = gd_bh_grp, 1
encounter = area_trade_trader, 11, 0.37
faction = fc_ou_grp, 1

[zone]
nickname = zone_bw09_pop_zones_area
pos = 4085, 0, -24868
rotate = 0, 15, 0
shape = ELLIPSOID
size = 8000, 5000, 6000
sort = 14
toughness = 19 ;toughness = 10
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
encounter = area_scout, 10, 0.33
faction = fc_ou_grp, 0.83
faction = gd_z_grp, 0.17
encounter = area_bh_assault, 10, 0.07
faction = gd_bh_grp, 1
encounter = area_scavenger, 10, 0.33
faction = gd_z_grp, 1

[zone]
nickname = zone_bw09_pop_bh_area
pos = -15595, 0, -18859
rotate = 0, 35, 0
shape = ELLIPSOID
size = 25000, 7000, 13000
sort = 15
toughness = 19 ;toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
encounter = area_bh_scout, 10, 1
faction = gd_bh_grp, 1

[zone]
nickname = zone_bw09_pop_freeport6_extend
pos = 1812, 0, 25230
shape = ELLIPSOID
size = 9000, 6000, 9000
sort = 6
toughness = 19 ;toughness = 9
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_freeport
relief_time = 30
encounter = area_scout, 9, 0.67
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_bounty1_1
pos = -14578, 0, 20732
rotate = -90, 66, 0
shape = CYLINDER
size = 750, 32146
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.4
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw09_path_bounty1_2
pos = -32317, 0, 7392
rotate = -90, 24, 0
shape = CYLINDER
size = 750, 14922
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.4
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw09_path_bounty1_3
pos = -19992, 0, -14883
rotate = -90, -45, 0
shape = CYLINDER
size = 750, 43620
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.4
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw09_path_bounty2_1
pos = 3967, 0, -29687
rotate = 90, -89, 180
shape = CYLINDER
size = 750, 18732
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.4
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw09_path_bounty2_2
pos = 16236, 0, -18527
rotate = 90, -15, 180
shape = CYLINDER
size = 750, 22903
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.4
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw09_path_bounty2_3
pos = 16727, 0, 2670
rotate = 90, 13, 180
shape = CYLINDER
size = 750, 20806
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.4
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw09_path_bounty2_4
pos = 6494, 0, 20098
rotate = 90, 47, 180
shape = CYLINDER
size = 750, 21406
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 10, 0.4
faction = gd_bh_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy1_1
pos = 32662, 0, -17009
rotate = 90, 59, 180
shape = CYLINDER
size = 750, 3686
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = kunavy1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 10, 1
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy1_2
pos = 26670, 0, -995
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 31400
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = kunavy1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 10, 1
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy1_3
pos = 10767, 0, 19831
rotate = 90, 63, 180
shape = CYLINDER
size = 750, 25710
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = kunavy1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 10, 1
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy1_4
pos = -17441, 0, 19966
rotate = -90, 71, 0
shape = CYLINDER
size = 750, 35270
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = kunavy1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 10, 1
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy2_1
pos = 32508, 0, -16870
rotate = 90, 59, 180
shape = CYLINDER
size = 750, 3290
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy2_2
pos = 27656, 0, -4131
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 24760
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy2_3
pos = 21947, 0, 9934
rotate = 90, 46, 180
shape = CYLINDER
size = 750, 6281
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy2_4
pos = 16020, 0, -613
rotate = -90, 16, 0
shape = CYLINDER
size = 750, 26470
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy2_5
pos = 16206, 0, -19265
rotate = -90, -33, 0
shape = CYLINDER
size = 750, 14139
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_kunavy2_6
pos = 27138, 0, -21528
rotate = 90, -63, 180
shape = CYLINDER
size = 750, 15963
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kunavy2, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = ku_n_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts1_1
pos = -20110, 0, -14733
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 42002
sort = 74
toughness = 19 ;toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts2_1
pos = -9829, 0, -24984
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 15189
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts2_2
pos = -23096, 0, -13652
rotate = 90, 53, 180
shape = CYLINDER
size = 750, 19793
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts2_3
pos = -25456, 0, -2120
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 15750
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts2_4
pos = -17501, 0, -8041
rotate = -90, -12, 0
shape = CYLINDER
size = 750, 23593
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts3_1
pos = -34780, 0, 7255
rotate = 90, -4, 180
shape = CYLINDER
size = 750, 14163
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts3_2
pos = -25076, 0, 17380
rotate = 90, -72, 180
shape = CYLINDER
size = 750, 19365
attack_ids = bw09_1, bw09_1
tradelane_attack = 10
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts3_3
pos = -25601, 0, 10347
rotate = -90, 44, 0
shape = CYLINDER
size = 750, 28013
attack_ids = bw09_1, bw09_1
tradelane_attack = 10
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts4_1
pos = 2952, 0, -28497
rotate = 90, -78, 180
shape = CYLINDER
size = 750, 17381
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 1, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts4_2
pos = 15607, 0, -13491
rotate = 90, -17, 180
shape = CYLINDER
size = 750, 27781
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 2, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts4_3
pos = 19360, 0, 7667
rotate = 90, 3, 180
shape = CYLINDER
size = 750, 15817
attack_ids = bw09_2, bw09_2
tradelane_attack = 20
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts4_4
pos = 13135, 0, 18525
rotate = 90, 63, 180
shape = CYLINDER
size = 750, 13086
attack_ids = bw09_2, bw09_2
tradelane_attack = 20
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts4_5
pos = 13570, 0, 10603
rotate = -90, -30, 0
shape = CYLINDER
size = 750, 25118
attack_ids = bw09_2, bw09_2
tradelane_attack = 20
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts5_1
pos = 4394, 0, -28870
rotate = 90, -84, 180
shape = CYLINDER
size = 750, 20029
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts5, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts5_2
pos = 22999, 0, -23557
rotate = 90, -64, 180
shape = CYLINDER
size = 750, 19247
attack_ids = bw09_3, bw09_3
tradelane_attack = 20
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts5, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts5_3
pos = 28788, 0, -8854
rotate = 90, 15, 180
shape = CYLINDER
size = 750, 21737
attack_ids = bw09_3, bw09_3
tradelane_attack = 20
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts5, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_outcasts5_4
pos = 20115, 0, -13095
rotate = -90, 22, 0
shape = CYLINDER
size = 750, 31664
attack_ids = bw09_3, bw09_3
tradelane_attack = 20
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts5, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw09_path_kishiro1_1
property_flags = 131072
pos = 22821, 0, 14099
rotate = -90, 22, 0
shape = CYLINDER
size = 750, 1561
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = kishiro1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw09_path_kishiro1_2
property_flags = 131072
pos = 20575, 0, 6773
rotate = -90, 17, 0
shape = CYLINDER
size = 750, 13770
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = kishiro1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls

[zone]
nickname = Zone_Bw09_path_kishiro2_1
pos = 20732, 0, 3788
rotate = -90, 16, 0
shape = CYLINDER
size = 750, 23297
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kishiro2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_kt_grp, 1

[zone]
nickname = Zone_Bw09_path_kishiro2_2
pos = 16606, 0, -245
rotate = 90, 7, 180
shape = CYLINDER
size = 750, 14464
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kishiro2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_kt_grp, 1

[zone]
nickname = Zone_Bw09_path_kishiro2_3
pos = 19823, 0, 11146
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 11844
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kishiro2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_kt_grp, 1

[zone]
nickname = Zone_Bw09_path_samura1_1
pos = -10109, 0, 14986
rotate = -90, 40, 0
shape = CYLINDER
size = 750, 31271
sort = 74
toughness = 19 ;toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = samura1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.33
faction = co_shi_grp, 1

[zone]
nickname = Zone_Bw09_path_samura2_1
pos = -21254, 0, 1722
rotate = -90, 18, 0
shape = CYLINDER
size = 750, 2672
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = samura2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 10, 0.33
faction = co_shi_grp, 1

[zone]
nickname = Zone_Bw09_path_samura2_2
pos = -24332, 0, -4767
rotate = -90, 27, 0
shape = CYLINDER
size = 750, 11714
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = samura2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 10, 0.33
faction = co_shi_grp, 1

[zone]
nickname = Zone_Bw09_path_samura3_1
pos = -21059, 0, 2020
rotate = -90, 22, 0
shape = CYLINDER
size = 750, 3870
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = samura3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_shi_grp, 1

[zone]
nickname = Zone_Bw09_path_samura3_2
pos = -24512, 0, -5134
rotate = -90, 27, 0
shape = CYLINDER
size = 750, 12027
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = samura3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_shi_grp, 1

[zone]
nickname = Zone_Bw09_path_samura3_3
pos = -23409, 0, -13497
rotate = -90, -52, 0
shape = CYLINDER
size = 750, 9745
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = samura3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_shi_grp, 1

[zone]
nickname = Zone_Bw09_path_samura3_4
pos = -18621, 0, -11951
rotate = 90, -12, 180
shape = CYLINDER
size = 750, 9302
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = samura3, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_shi_grp, 1

[zone]
nickname = Zone_Bw09_path_samura3_5
pos = -18788, 0, -1835
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 11348
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = samura3, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_shi_grp, 1

[zone]
nickname = Zone_Bw09_path_img1_1
pos = -8455, 0, 13621
rotate = -90, 32, 0
shape = CYLINDER
size = 750, 29504
sort = 74
toughness = 19 ;toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = img1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.08
faction = gd_im_grp, 1
encounter = tradep_trade_freighter_pirate, 9, 0.3
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_img1_2
pos = -10639, 0, -14209
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 32481
sort = 74
toughness = 19 ;toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = img1, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.33
faction = gd_im_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners1_1
pos = 706, 0, 23302
rotate = -90, -11, 0
shape = CYLINDER
size = 750, 8456
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners1_2
pos = -1350, 0, 17111
rotate = -90, 54, 0
shape = CYLINDER
size = 750, 6989
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners1_3
pos = -8190, 0, 16816
rotate = 90, 66, 180
shape = CYLINDER
size = 750, 8724
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners1_4
pos = -9683, 0, 24489
rotate = 90, -23, 180
shape = CYLINDER
size = 750, 12879
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners1_5
pos = -3631, 0, 29029
rotate = -90, -69, 0
shape = CYLINDER
size = 750, 7617
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners2_1
pos = 5610, 0, 15863
rotate = -90, -31, 0
shape = CYLINDER
size = 750, 26927
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners2, 1, 8
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners2_2
pos = 11268, 0, -6381
rotate = -90, 7, 0
shape = CYLINDER
size = 750, 21621
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners2, 2, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners2_3
pos = 2458, 0, -17697
rotate = -90, 86, 0
shape = CYLINDER
size = 750, 15022
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners2_4
pos = -3573, 0, -24114
rotate = -90, -14, 0
shape = CYLINDER
size = 750, 12019
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners2_5
pos = 3949, 0, -26495
rotate = 90, -60, 180
shape = CYLINDER
size = 750, 13955
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[zone]
nickname = Zone_Bw09_path_zoners2_6
pos = 10048, 0, -20112
rotate = 90, -1, 180
shape = CYLINDER
size = 750, 5865
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = zoners2, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = gd_z_grp, 1

[Object]
nickname = Bw09_depot_water_1
ids_name = 261161
pos = 99, -100, 27604
Archetype = depot_water
reputation = gd_z_grp
behavior = NOTHING
ids_info = 66150

[Object]
nickname = Bw09_depot_food_1
ids_name = 261161
pos = 223, -100, 27479
Archetype = depot_food
reputation = gd_z_grp
behavior = NOTHING
ids_info = 66150

[Object]
nickname = Bw09_depot_consumer_goods_1
ids_name = 261161
pos = 348, -100, 27351
Archetype = depot_consumer_goods
reputation = gd_z_grp
behavior = NOTHING
ids_info = 66150

[Object]
nickname = Bw09_depot_mining_machinery_1
ids_name = 261161
pos = 253, -100, 27631
Archetype = depot_mining_machinery
reputation = gd_z_grp
behavior = NOTHING
ids_info = 66150

[Object]
nickname = Bw09_depot_construction_machinery_1
ids_name = 261161
pos = 373, -100, 27501
Archetype = depot_construction_machinery
reputation = gd_z_grp
behavior = NOTHING
ids_info = 66150

[zone]
nickname = zone_bw09_pop_ambient
pos = -726, 0, -3504
shape = ELLIPSOID
size = 47300, 13108, 45500
comment = Ambient Pop
sort = 50
toughness = 19 ;toughness = 9
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 9, 0.48
faction = fc_ou_grp, 1
encounter = area_bh_scout, 9, 0.29
faction = gd_bh_grp, 1

[Object]
nickname = Bw09_space_industrial02_1
pos = -20506, 0, 1858
Archetype = space_industrial02
reputation = co_shi_grp
parent = Bw09_02

[Object]
nickname = Bw09_space_industrial02_2
pos = -20756, 0, 1857
Archetype = space_industrial02
reputation = co_shi_grp
parent = Bw09_02

[zone]
nickname = zone_Bw09_destroy_vignette_1
pos = 36307, 0, 9208
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw09_destroy_vignette_2
pos = 35936, 0, 21584
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw09_destroy_vignette_3
pos = 20345, 0, 28024
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = open

[zone]
nickname = zone_Bw09_destroy_vignette_4
pos = 14529, 0, 2641
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion

[zone]
nickname = zone_Bw09_destroy_vignette_5
pos = -8734, 0, 11986
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion

[zone]
nickname = zone_Bw09_destroy_vignette_6
pos = -10095, 0, 37369
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw09_destroy_vignette_7
pos = 2031, 0, 40653
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw09_destroy_vignette_8
pos = -15045, 0, -11124
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = open

[zone]
nickname = zone_Bw09_destroy_vignette_9
pos = -34348, 0, -13018
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion

[zone]
nickname = zone_Bw09_destroy_vignette_10
pos = 18241, 0, -16428
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = ZONE_Bw09_vignette4_exclusion
property_flags = 131072
pos = 14546, 0, 2671
shape = SPHERE
size = 600
visit = 128
sort = 99.5

[zone]
nickname = ZONE_Bw09_vignette5_exclusion
pos = -8749, 0, 11989
shape = SPHERE
size = 600
visit = 128
sort = 99.5

[zone]
nickname = ZONE_Bw09_vignette9_exclusion
property_flags = 131072
pos = -34358, 0, -13014
shape = SPHERE
size = 600
visit = 128
sort = 99.5

[Object]
nickname = Bw09_ast_solar_icecarbon_60_1
pos = -27422, -30, -9765
rotate = -165, 70, 90
Archetype = ast_solar_icecarbon_60

[Object]
nickname = Bw09_ast_solar_icecarbon_60_2
pos = -26443, -35, -8143
rotate = -90, 75, 180
Archetype = ast_solar_icecarbon_60

[Object]
nickname = Bw09_ast_solar_icecarbon_60_3
pos = -25573, -30, -6561
rotate = 90, -90, 0
Archetype = ast_solar_icecarbon_60

[Object]
nickname = Bw09_ast_solar_icecarbon_60_4
pos = 19157, 103, 1426
rotate = 90, -60, 0
Archetype = ast_solar_icecarbon_60

[Object]
nickname = Bw09_ast_solar_icecarbon_60_5
pos = 18720, 103, -15
rotate = 5, 70, -75
Archetype = ast_solar_icecarbon_60

[Object]
nickname = Bw09_Mobile_Proxy_Base
pos = -500000, -500000, -500000
archetype = mobile_base
base = Bw09_Mobile_Proxy_Base
dock_with = Bw09_Mobile_Proxy_Base
visit = 128