[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_or_grp

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_no_ally_danger
danger = music_no_dyson_battle
battle = music_no_lair_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\St01_nomad_asteroids.ini
zone = Zone_St01_edge_nebula

[Nebula]
file = solar\nebula\St01_edge_nebula.ini
zone = Zone_St01_edge_nebula

[Ambient]
color = 21, 31, 24

[Object]
nickname = St01_sun
pos = 0, 0, 0
Archetype = sun_2000
star = St01_yellow_sun
atmosphere_range = 8000

[zone]
nickname = Zone_St01_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 6000
damage = 250000
sort = 99.500000
density = 0
relief_time = 0

[LightSource]
nickname = St01_system_light
pos = 0, 0, 0
color = 225, 220, 60
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = St01_01_Base
ids_name = 196842
pos = -25589, 0, 22288
Archetype = planet_icemntcld_2000
ids_info = 65809
spin = 0, 0.001000, 0
atmosphere_range = 2150
burn_color = 255, 222, 160
Base = St01_01_Base
reputation = fc_or_grp

[zone]
nickname = Zone_St01_order_planet_death
pos = -25589, 0, 22288
shape = SPHERE
size = 2075
damage = 2000000

[LightSource]
nickname = St01_01_light
pos = -25589, 0, 22288
color = 255, 255, 255
range = 3000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = St01_dock_ring_1
ids_name = 261194
pos = -23500, 0, 22809
rotate = 0, 75, 0
Archetype = dock_ring
dock_with = St01_01_Base
reputation = fc_or_grp
ids_info = 459310
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_E
difficulty_level = 19
loadout = docking_ring
pilot = pilot_solar_hardest

[zone]
nickname = Zone_St01_01_asteroid_exclusion
pos = -22849, 0, 22857
shape = SPHERE
size = 10000
property_flags = 131072

[zone]
nickname = Zone_St01_01_exclusion
pos = -22846, 0, 23121
shape = SPHERE
size = 8000
property_flags = 65536
edge_fraction = 0.200000
sort = 99
toughness = 19
density = 6
repop_time = 10
max_battle_size = 6
pop_type = fc_or_grp, single_base_unlaw
relief_time = 25
encounter = area_nomads, 19, 1
faction = fc_n_grp, 0.300000
encounter = area_defend, 19, 1
faction = fc_or_grp, 0.700000

[Object]
nickname = St01_to_St02_holeb
pos = -24195, 0, -14062
rotate = 0, -175, 0
Archetype = jumphole
jump_effect = jump_effect_hole
goto = St02, St02_to_St01_holeb, gate_tunnel_bretonia

[zone]
nickname = Zone_St01_to_St02_hole
pos = -29984, 0, 6734
shape = SPHERE
size = 700
property_flags = 65536
sort = 99
toughness = 19
density = 6
repop_time = 15
max_battle_size = 6
pop_type = wormhole
relief_time = 30
encounter = area_nomads, 19, 1
faction = fc_n_grp, 0.7
encounter = area_defend, 19, 1
faction = fc_or_grp, 0.3

[Object]
nickname = St01_to_St03
ids_name = 261793
pos = 18168, 0, 9171
rotate = 0, 143, 0
Archetype = nomad_gate
jump_effect = jump_effect_bretonia
goto = St03, St03_to_St01, gate_tunnel_bretonia

[zone]
nickname = Zone_St01_to_St03_asteroid_exclusion
pos = 18168, 0, 9171
shape = SPHERE
size = 9000
property_flags = 131072

[zone]
nickname = Zone_St01_to_St03_exclusion
pos = 16116, 0, 12472
shape = SPHERE
size = 7500
property_flags = 65536
edge_fraction = 0.1
sort = 99
toughness = 19
density = 8
repop_time = 15
max_battle_size = 8
pop_type = jumpgate
relief_time = 30
encounter = area_nomads, 19, 1
faction = fc_n_grp, 0.65
encounter = area_defend, 19, 1
faction = fc_or_grp, 0.35

[zone]
nickname = Zone_St01_edge_nebula
pos = 0, 0, 0
shape = SPHERE
size = 999999
property_flags = 33794
property_fog_color = 40, 85, 70
spacedust = organismdust
spacedust_maxparticles = 75
Music = zone_field_asteroid_nomad
sort = 99.500000
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
encounter = area_nomads, 19, 1
faction = fc_n_grp, 0.5
encounter = area_assault, 19, 1
faction = fc_or_grp, 0.5

[zone]
nickname = Zone_St01_Osiris_path_exclusion
pos = 289, 0, 4845
rotate = 0, 65, 0
shape = BOX
size = 500, 500, 25000

[Object]
nickname = St01_Mobile_Proxy_Base
pos = -500000, -500000, -500000
archetype = mobile_base
base = St01_Mobile_Proxy_Base
dock_with = St01_Mobile_Proxy_Base
visit = 128
