;ALTE TRIEBWERKE

[Engine]
nickname = escape_pod_engine
ids_name = 263670
ids_info = 264670
volume = 0
mass = 10
max_force = 48000
linear_drag = 160
power_usage = 0
reverse_fraction = 0.200000
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_fp7_lifepod
character_pitch_range = 10, 65
rumble_sound = rumble_fp7_lifepod
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_gf1_engine_01
ids_name = 460055
ids_info = 458839
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ci_smallengine01_fire
trail_effect = gf_ci_smallengine01_trail
trail_effect_player = gf_ci_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_gf2_engine_01
ids_name = 263672
ids_info = 264672
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ci_smallengine01_fire
trail_effect = gf_ci_smallengine01_trail
trail_effect_player = gf_ci_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_gf3_engine_01
ids_name = 263673
ids_info = 264673
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ci_smallengine01_fire
trail_effect = gf_ci_smallengine01_trail
trail_effect_player = gf_ci_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_gf4_engine_01
ids_name = 263674
ids_info = 264674
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ci_smallengine01_fire
trail_effect = gf_ci_smallengine01_trail
trail_effect_player = gf_ci_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_gf5_engine_01
ids_name = 263675
ids_info = 264675
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ci_smallengine01_fire
trail_effect = gf_ci_smallengine01_trail
trail_effect_player = gf_ci_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_gf6_engine_01
ids_name = 263676
ids_info = 264676
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ci_smallengine01_fire
trail_effect = gf_ci_smallengine01_trail
trail_effect_player = gf_ci_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_lft_engine_01
ids_name = 263900
ids_info = 264900
volume = 0
mass = 10
max_force = 210000
linear_drag = 3000
reverse_fraction = 0.200000
flame_effect = gf_br_lifter_engine01
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -50, 1
rumble_sound = rumble_destroyer
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_5
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_rpr_engine_01
ids_name = 263903
ids_info = 264903
volume = 0
mass = 10
max_force = 210000
linear_drag = 3000
reverse_fraction = 0.200000
flame_effect = gf_br_repair_engine01
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_utility_small
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_5
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_t_engine_01
ids_name = 263881
ids_info = 264881
volume = 0
mass = 10
max_force = 240000
linear_drag = 3000
power_usage = 0
reverse_fraction = 0.2
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_tl_engine_01
ids_name = 263882
ids_info = 264882
volume = 0
mass = 10
max_force = 240000
linear_drag = 3000
power_usage = 0
reverse_fraction = 0.2
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_ta_engine_01
ids_name = 263885
ids_info = 264885
volume = 0
mass = 10
max_force = 240000
linear_drag = 3000
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_bwf_engine_01
ids_name = 263677
ids_info = 264677
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_bwe_engine_01
ids_name = 263678
ids_info = 264678
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_bwe2_engine_01
ids_name = 263679
ids_info = 264679
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_bwfr_engine_01
ids_name = 263680
ids_info = 264680
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_cof_engine_01
ids_name = 263681
ids_info = 264681
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_coe_engine_01
ids_name = 263682
ids_info = 264682
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_coe2_engine_01
ids_name = 263683
ids_info = 264683
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_bhf_engine_01
ids_name = 263684
ids_info = 264684
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_bhe_engine_01
ids_name = 263685
ids_info = 264685
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_bhe2_engine_01
ids_name = 263686
ids_info = 264686
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_lf_engine_01
ids_name = 263687
ids_info = 264687
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_le_engine_01
ids_name = 263688
ids_info = 264688
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_lfr_engine_01
ids_name = 263689
ids_info = 264689
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_bf_engine_01
ids_name = 263690
ids_info = 264690
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_be_engine_01
ids_name = 263691
ids_info = 264691
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_bfr_engine_01
ids_name = 263692
ids_info = 264692
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine03_fire
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_kf_engine_01
ids_name = 263693
ids_info = 264693
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine01_fire
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_ke_engine_01
ids_name = 263694
ids_info = 264694
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_kfr_engine_01
ids_name = 263695
ids_info = 264695
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_rf_engine_01
ids_name = 263696
ids_info = 264696
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_re_engine_01
ids_name = 263697
ids_info = 264697
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_rfr_engine_01
ids_name = 263698
ids_info = 264698
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine03_fire
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -25, 50
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_freighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_pf_engine_01
ids_name = 263699
ids_info = 264699
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_pe_engine_01
ids_name = 263700
ids_info = 264700
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_pfr_engine_01
ids_name = 263701
ids_info = 264701
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine03_fire
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_freighter_start
character_loop_sound = engine_pi_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_oe_engine_01
ids_name = 263702
ids_info = 264702
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = ge_csv_engine_01
ids_name = 263899
ids_info = 264899
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
reverse_fraction = 0.100000
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
trail_effect_player = gf_br_csv_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_utility_small
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_csv_engine_02
ids_name = 263899
ids_info = 264899
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
reverse_fraction = 0.100000
flame_effect = gf_ci_smallengine01_fire
trail_effect = gf_ci_smallengine01_trail
trail_effect_player = gf_ci_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_utility_small
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_nf_engine_01
ids_name = 263904
ids_info = 264904
volume = 0
mass = 10
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_tt_engine_01
ids_name = 263883
ids_info = 264883
volume = 0
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.2
flame_effect = gf_br_miner_engine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_ttl_engine_01
ids_name = 263884
ids_info = 264884
volume = 0
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.2
flame_effect = gf_br_miner_engine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_bg_engine_01
ids_name = 263892
ids_info = 264892
volume = 0
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.333333
flame_effect = gf_br_largeengine01
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_kg_engine_01
ids_name = 263893
ids_info = 264893
volume = 0
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.333333
flame_effect = gf_ku_largeengine01
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_rg_engine_01
ids_name = 263896
ids_info = 264896
volume = 0
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.333333
flame_effect = gf_rh_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_ng_engine_01
ids_name = 263905
ids_info = 264905
volume = 0
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.333333
flame_effect = gf_no_largeengine01
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_mnr_engine_01
ids_name = 263886
ids_info = 264886
volume = 0
mass = 10
max_force = 2000000
linear_drag = 50000
reverse_fraction = 0.5
flame_effect = gf_miningshipeng_fire
trail_effect = gf_miningshipeng_trail
trail_effect_player = gf_miningshipeng_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_miner
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 300 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_lnr_engine_01
ids_name = 263901
ids_info = 264901
volume = 0
mass = 10
max_force = 900000
linear_drag = 10000
reverse_fraction = 0.5
flame_effect = gf_br_luxury_engine01
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_liner
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_psn_engine_01
ids_name = 263902
ids_info = 264902
volume = 0
mass = 10
max_force = 900000
linear_drag = 10000
reverse_fraction = 0.5
flame_effect = gf_br_prison_engine01
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_mnr_engine_01
ids_name = 263886
ids_info = 264886
volume = 0
mass = 10
max_force = 2000000
linear_drag = 50000
reverse_fraction = 0.5
flame_effect = gf_miningshipeng_fire
trail_effect = gf_miningshipeng_trail
trail_effect_player = gf_miningshipeng_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_miner
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 300 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = ge_lc_engine_01
ids_name = 263887
ids_info = 264887
volume = 0
mass = 10
max_force = 800000
linear_drag = 10000
reverse_fraction = 0.5
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_lb_engine_01
ids_name = 263888
ids_info = 264888
volume = 0
mass = 10
max_force = 5000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_li_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_lbd_engine_01
ids_name = 263889
ids_info = 264889
volume = 0
mass = 10
max_force = 5000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_bd_engine_01
ids_name = 263890
ids_info = 264890
volume = 0
mass = 10
max_force = 800000
linear_drag = 10000
reverse_fraction = 0.5
flame_effect = gf_br_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_bb_engine_01
ids_name = 263891
ids_info = 264891
volume = 0
mass = 10
max_force = 5000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_br_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_kd_engine_01
ids_name = 263894
ids_info = 264894
volume = 0
mass = 10
max_force = 800000
linear_drag = 10000
reverse_fraction = 0.5
flame_effect = gf_ku_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_kb_engine_01
ids_name = 263895
ids_info = 264895
volume = 0
mass = 10
max_force = 5000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_ku_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_rc_engine_01
ids_name = 263897
ids_info = 264897
volume = 0
mass = 10
max_force = 800000
linear_drag = 10000
reverse_fraction = 0.5
flame_effect = gf_rh_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_rb_engine_01
ids_name = 263898
ids_info = 264898
volume = 0
mass = 10
max_force = 5000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_rh_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_ob_engine_01
ids_name = 263907
ids_info = 264907
volume = 0
mass = 10
max_force = 5000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_li_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_nb_engine_01
ids_name = 263906
ids_info = 264906
volume = 0
mass = 10
max_force = 5000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_no_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_speed = 500 
indestructible = false
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

;NEUE ANTRIEBE

;ZIVILISTEN

[Engine]
nickname = engine_ge_fighter
ids_name = 460055
ids_info = 458839
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ci_smallengine01_fire
trail_effect = gf_ci_smallengine01_trail
trail_effect_player = gf_ci_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_ge_freighter
ids_name = 460056
ids_info = 458840
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
reverse_fraction = 0.100000
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
trail_effect_player = gf_br_csv_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_utility_small
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

; [Engine]
; nickname = ci_fr2_antrieb
; ids_name = 263680
; ids_info = 264680
; volume = 0
; mass = 10
; max_force = 48000
; linear_drag = 600
; power_usage = 0
; reverse_fraction = 0.200000
; flame_effect = gf_min_smallengine02_fire
; trail_effect = gf_min_smallengine02_trail
; trail_effect_player = gf_min_smallengine02_trail
; cruise_charge_time = 5
; cruise_power_usage = 20
; character_start_sound = engine_ci_freighter_start
; character_loop_sound = engine_ci_freighter_loop
; character_pitch_range = -50, 25
; rumble_sound = rumble_bw_freighter
; rumble_atten_range = -5, 0
; rumble_pitch_range = -25, 25
; engine_kill_sound = engine_ci_freighter_kill
; cruise_start_sound = engine_ci_cruise_start
; cruise_loop_sound = engine_ci_cruise_loop
; cruise_stop_sound = engine_ci_cruise_stop
; cruise_disrupt_sound = cruise_disrupt
; cruise_backfire_sound = cruise_backfire
; cruise_speed = 500 
; indestructible = false 
; HP_child = HPConnect 
; hp_type = hp_freighter_engine_special_1 
; DA_archetype = equipment\models\st\no_thruster.3db 
; outside_cone_attenuation = -3
; inside_sound_cone = 60
; outside_sound_cone = 180
; lootable = false

[Engine]
nickname = engine_ge_armored
ids_name = 460954
ids_info = 458874
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_7
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_ge_transport
ids_name = 460972
ids_info = 458892
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
power_usage = 0
reverse_fraction = 0.2
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_7
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_ge_train
ids_name = 460955
ids_info = 458875
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_br_miner_engine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_ge_repair
ids_name = 460952
ids_info = 458872
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.200000
flame_effect = gf_br_repair_engine01
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_utility_small
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_5
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_ge_lifter
ids_name = 460953
ids_info = 458873
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.200000
flame_effect = gf_br_lifter_engine01
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -50, 1
rumble_sound = rumble_destroyer
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_5
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_ge_miner
ids_name = 460057
ids_info = 458841
volume = 0
mass = 0
max_force = 2000000
linear_drag = 50000
reverse_fraction = 0.5
flame_effect = gf_miningshipeng_fire
trail_effect = gf_miningshipeng_trail
trail_effect_player = gf_miningshipeng_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 300 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_ge_liner
ids_name = 460058
ids_info = 458842
volume = 0
mass = 0
max_force = 900000
linear_drag = 10000
reverse_fraction = 0.5
flame_effect = gf_br_luxury_engine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_liner
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

;LIBERTY

[Engine]
nickname = engine_li_fighter
ids_name = 460060
ids_info = 458844
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_li_elite
ids_name = 460061
ids_info = 458845
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_li_freighter
ids_name = 460062
ids_info = 458846
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_li_transport
ids_name = 460059
ids_info = 458843
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_7
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_li_train
ids_name = 460943
ids_info = 458863
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_li_cruiser
ids_name = 460958
ids_info = 458878
volume = 0
mass = 0
max_force = 900000
linear_drag = 10000
reverse_fraction = 0.4
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_li_dreadnought
ids_name = 460956
ids_info = 458876
volume = 0
mass = 0
max_force = 10000000
linear_drag = 100000
reverse_fraction = 0.4
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_li_battleship
ids_name = 460957
ids_info = 458877
volume = 0
mass = 0
max_force = 15000000
linear_drag = 100000
reverse_fraction = 0.3
flame_effect = gf_li_largeengine04
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 6250 ;17 Sek zur Höchstgeschwindigkeit
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 1500
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_7
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

;BRETONIA

[Engine]
nickname = engine_br_fighter
ids_name = 460928
ids_info = 458848
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_br_elite
ids_name = 460929
ids_info = 458849
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_br_freighter
ids_name = 460930
ids_info = 458850
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine03_fire
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_br_gunboat
ids_name = 460959
ids_info = 458879
volume = 0
mass = 0
max_force = 260000
linear_drag = 2000
reverse_fraction = 0.315384
flame_effect = gf_br_largeengine01
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_br_destroyer
ids_name = 460960
ids_info = 458880
volume = 0
mass = 0
max_force = 850000
linear_drag = 10000
reverse_fraction = 0.4
flame_effect = gf_br_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_br_battleship
ids_name = 460961
ids_info = 458881
volume = 0
mass = 0
max_force = 7000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_br_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_br_transport
ids_name = 460063
ids_info = 458847
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_br_largeengine02
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_7
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_br_train
ids_name = 460969
ids_info = 458889
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_br_largeengine02
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

;KUSARI

[Engine]
nickname = engine_ku_fighter
ids_name = 460932
ids_info = 458852
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine01_fire
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_ku_elite
ids_name = 460933
ids_info = 458853
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_ku_freighter
ids_name = 460934
ids_info = 458854
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_ku_gunboat
ids_name = 460962
ids_info = 458882
volume = 0
mass = 0
max_force = 240000
linear_drag = 2000
reverse_fraction = 0.333333
flame_effect = gf_ku_largeengine01
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_ku_destroyer
ids_name = 460963
ids_info = 458883
volume = 0
mass = 0
max_force = 1000000
linear_drag = 10000
reverse_fraction = 0.4
flame_effect = gf_ku_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_ku_battleship
ids_name = 460964
ids_info = 458884
volume = 0
mass = 0
max_force = 6000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_ku_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_ku_transport
ids_name = 460931
ids_info = 458851
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_ku_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_7
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_ku_train
ids_name = 460970
ids_info = 458890
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_ku_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

;RHEINLAND

[Engine]
nickname = engine_rh_fighter
ids_name = 460936
ids_info = 458856
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_rh_elite
ids_name = 460937
ids_info = 458857
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_rh_freighter
ids_name = 460938
ids_info = 458858
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine03_fire
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -25, 50
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_freighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_rh_gunboat
ids_name = 460965
ids_info = 458885
volume = 0
mass = 0
max_force = 280000
linear_drag = 2000
reverse_fraction = 0.3
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_rh_cruiser
ids_name = 460966
ids_info = 458886
volume = 0
mass = 0
max_force = 800000
linear_drag = 10000
reverse_fraction = 0.5
flame_effect = gf_rh_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_9
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_rh_battleship
ids_name = 460967
ids_info = 458887
volume = 0
mass = 0
max_force = 5000000
linear_drag = 100000
reverse_fraction = 0.5
flame_effect = gf_rh_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_rh_transport
ids_name = 460935
ids_info = 458855
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
power_usage = 0
reverse_fraction = 0.2
flame_effect = gf_rh_smallengine03_fire
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_7
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_rh_train
ids_name = 460971
ids_info = 458891
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

;GRENZWELTEN

[Engine]
nickname = engine_bw_fighter
ids_name = 460942
ids_info = 458862
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_bw_freighter
ids_name = 460944
ids_info = 458864
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

;PIRATEN

[Engine]
nickname = engine_pi_fighter
ids_name = 460939
ids_info = 458859
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_pi_elite
ids_name = 460940
ids_info = 458860
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_pi_freighter
ids_name = 460941
ids_info = 458861
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine03_fire
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_freighter_start
character_loop_sound = engine_pi_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_pi_transport
ids_name = 460946
ids_info = 458866
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_co_smallengine03_fire
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_freighter_start
character_loop_sound = engine_pi_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_7 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_pi_train
ids_name = 460947
ids_info = 458867
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
reverse_fraction = 0.2
flame_effect = gf_co_smallengine03_fire
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_freighter_start
character_loop_sound = engine_pi_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_8 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

;ORDEN

[Engine]
nickname = engine_or_fighter
ids_name = 460945
ids_info = 458865
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_or_battleship
ids_name = 460968
ids_info = 458888
volume = 0
mass = 0
max_force = 15000000
linear_drag = 100000
reverse_fraction = 0.3
flame_effect = gf_li_largeengine04
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 6250 ;17 Sek zur Höchstgeschwindigkeit
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 1500
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_7
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

;NOMADEN

[Engine]
nickname = engine_no_fighter
ids_name = 460948
ids_info = 458868
volume = 0
mass = 0
max_force = 48000
linear_drag = 600
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 0
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1 
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false

[Engine]
nickname = engine_no_repair
ids_name = 460952
ids_info = 458872
volume = 0
mass = 0
max_force = 160000
linear_drag = 2000
power_usage = 0
reverse_fraction = 1
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 0
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_freighter_engine_special_5
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_no_gunboat
ids_name = 460949
ids_info = 458869
volume = 0
mass = 0
max_force = 240000
linear_drag = 2000
power_usage = 0
reverse_fraction = 0.333333
flame_effect = gf_no_largeengine01
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 0
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

[Engine]
nickname = engine_no_battleship
ids_name = 460950
ids_info = 458870
volume = 0
mass = 0
max_force = 5000000
linear_drag = 100000
power_usage = 0
reverse_fraction = 0.5
flame_effect = gf_no_largeengine02
cruise_charge_time = 5
cruise_power_usage = 0
rumble_sound = rumble_nomad
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_speed = 500 
indestructible = false
HP_child = HPConnect 
hp_type = hp_elite_engine_special_10
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

;DAAM-K'VOSH WÄCHTER

[Engine]
nickname = engine_dkv_k_gunboat
ids_name = 463601
ids_info = 459203
volume = 0
mass = 0
max_force = 320000
linear_drag = 2000
power_usage = 0
reverse_fraction = 0.166666
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 0
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_speed = 500 
indestructible = false 
HP_child = HPConnect 
hp_type = hp_elite_engine_special_8
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
lootable = false

;ADMIN

[Engine]
nickname = engine_admin
ids_name = 460948
ids_info = 458868
volume = 0
mass = 0
max_force = 72000
linear_drag = 600
power_usage = 0
reverse_fraction = 1.000000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 0
cruise_power_usage = 0
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_speed = 10000
indestructible = true
HP_child = HPConnect 
hp_type = hp_fighter_engine_special_1
DA_archetype = equipment\models\st\no_thruster.3db 
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
lootable = false