[SystemInfo]
space_color = 90, 90, 110
local_faction = li_p_grp

[Archetype]
solar = MSN_d_r_battleship
ship = br_freighter
ship = ge_armored
ship = ge_fighter4
ship = rh_cruiser
ship = rh_elite
ship = rh_gunboat
ship = bw_fighter

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_tau_space
danger = music_tau_danger
battle = music_tau_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Bw10_ice_crystal_field.ini
zone = Zone_Bw10_ice_crystals

[Ambient]
color = 45, 45, 55 ; 50 Prozent Original

[Background]
nebulae = solar\starsphere\starsphere_Bw10.cmp

[zone]
nickname = Zone_Bw10_path_planetform1_1
pos = -33638, 0, 1543
rotate = 90, -1, 180
shape = CYLINDER
size = 750, 2936
sort = 74
toughness = 19 ;toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = planetform1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.33
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform1_2
pos = -33076, 0, 18468
rotate = 90, -2, 180
shape = CYLINDER
size = 750, 30932
sort = 74
toughness = 19 ;toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = planetform1, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.33
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform1_3
pos = -32464, 0, 34335
rotate = 90, -10, 180
shape = CYLINDER
size = 750, 833
sort = 74
toughness = 19 ;toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = planetform1, 3
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.33
faction = co_ti_grp, 1

[LightSource]
nickname = Light_System_BW10
pos = 0, 0, 0
color = 255, 255, 255
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Bw10_Sun
ids_name = 261046
pos = 0, 0, 0
rotate = -90, 0, 180
ambient_color = 255, 255, 255
Archetype = sun_2000
star = Bw10_Sun
atmosphere_range = 13000
burn_color = 160, 222, 245
visit = 0
ids_info = 66154

[Object]
nickname = Bw10_01
ids_name = 196715
pos = -34081, 0, -2321
rotate = 0, -178, 0
Archetype = planet_desored_2000
ids_info = 65861
spin = 0, 0.001, 0
atmosphere_range = 2150
burn_color = 255, 222, 160
base = Bw10_01_Base
reputation = co_ti_grp

[zone]
nickname = Zone_Bw10_01_exclusion
pos = -34098, 0, -2304
rotate = 0, -137, 0
shape = SPHERE
size = 9000
property_flags = 131072
visit = 128
sort = 7
toughness = 19 ;toughness = 9
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
encounter = area_scout, 9, 0.11
faction = fc_g_grp, 1
encounter = area_defend, 9, 0.33
faction = co_ti_grp, 1
Music = music_tau_space

[zone]
nickname = Zone_Bw10_sun_exclusion
pos = 0, 0, 0
shape = SPHERE
size = 13000
property_flags = 131072
visit = 128
sort = 99
Music = music_tau_space

[Object]
nickname = Bw10_01_dock
ids_name = 261189
pos = -33884, 0, -170
rotate = 0, 5, 0
Archetype = dock_ring
dock_with = Bw10_01_Base
ids_info = 459310
reputation = co_ti_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_B
difficulty_level = 10
loadout = docking_ring_co_03
pilot = pilot_solar_easiest

[Object]
nickname = Bw10_to_Br04
ids_name = 260888
pos = -33077, 0, 35201
rotate = 0, -75, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Br04
jump_effect = jump_effect_bretonia
ids_info = 459308
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
goto = Br04, Br04_to_Bw10, gate_tunnel_bretonia
loadout = jumpgate_br_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw10_to_Br04
pos = -32561, 0, 35057
rotate = 0, -77, 0
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 99

[zone]
nickname = Zone_Bw10_to_Bw09
pos = 44921, 0, -7117
rotate = 0, 137, 0
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 99

[zone]
nickname = Zone_Bw10_to_Bw08
pos = 16419, 0, -36267
rotate = 0, 180, 0
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 99

[Object]
nickname = Bw10_to_Bw09
ids_name = 260891
pos = 45443, 0, -7899
rotate = 0, 145, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw09
jump_effect = jump_effect_bretonia
ids_info = 459308
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
goto = Bw09, Bw09_to_Bw10, gate_tunnel_bretonia
loadout = jumpgate_br_02
pilot = pilot_solar_hardest

[Object]
nickname = Bw10_to_Bw08
ids_name = 260890
pos = 16419, 0, -36835
rotate = 0, 180, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw08
ids_info = 459308
jump_effect = jump_effect_bretonia
reputation = br_m_grp
behavior = NOTHING
difficulty_level = 9
goto = Bw08, Bw08_to_Bw10, gate_tunnel_bretonia
loadout = jumpgate_co_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw10_02_exclusion
pos = 16187, 0, 23263
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 99

[zone]
nickname = Zone_Bw10_Tradelane_2
pos = -33066, 0, 18457
rotate = 0, 2, 0
shape = BOX
size = 500, 500, 31000
property_flags = 131072
lane_id = bw10_2
sort = 99

[zone]
nickname = Zone_Bw10_to_Bw09_hole
pos = 22042, 0, -13724
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99

[Object]
nickname = Bw10_to_Bw09_hole
ids_name = 260892
pos = 22000, 0, -13750
rotate = 0, 145, 0
Archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Bw09
jump_effect = jump_effect_hole
ids_info = 60212
visit = 0
goto = Bw09, Bw09_to_Bw10_hole, gate_tunnel_bretonia

[Object]
nickname = Bw10_02
ids_name = 196716
pos = 16112, 0, 24540
rotate = 0, 120, 0
Archetype = outpost
ids_info = 65863
base = Bw10_02_Base
dock_with = Bw10_02_Base
reputation = gd_im_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pl_male1_head, sh_male1_body
difficulty_level = 10
loadout = trading_outpost_co_03
pilot = pilot_solar_easy

[zone]
nickname = Zone_Bw10_ice_crystals
ids_name = 261343
pos = 174, 0, -118
shape = SPHERE
size = 100000, 100000, 100000
property_flags = 256
visit = 32
ids_info = 66225
spacedust = icedust
spacedust_maxparticles = 50
sort = 99
Music = zone_field_asteroid_ice

[Object]
nickname = Bw10_Trade_Lane_Ring_1
ids_name = 260893
pos = -30149, 0, 34536
rotate = 0, -77, 0
Archetype = Trade_Lane_Ring
next_ring = Bw10_Trade_Lane_Ring_2
ids_info = 459309
tradelane_space_name = 261668
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest

[Object]
nickname = Bw10_Trade_Lane_Ring_2
ids_name = 260893
pos = -22855, 0, 32790
rotate = 0, -77, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw10_Trade_Lane_Ring_1
next_ring = Bw10_Trade_Lane_Ring_3
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest

[Object]
nickname = Bw10_Trade_Lane_Ring_3
ids_name = 260893
pos = -15562, 0, 31043
rotate = 0, -77, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw10_Trade_Lane_Ring_2
next_ring = Bw10_Trade_Lane_Ring_4
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest

[Object]
nickname = Bw10_Trade_Lane_Ring_4
ids_name = 260893
pos = -8268, 0, 29297
rotate = 0, -77, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw10_Trade_Lane_Ring_3
next_ring = Bw10_Trade_Lane_Ring_5
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest

[Object]
nickname = Bw10_Trade_Lane_Ring_5
ids_name = 260893
pos = -974, 0, 27550
rotate = 0, -77, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw10_Trade_Lane_Ring_4
next_ring = Bw10_Trade_Lane_Ring_6
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hard

[Object]
nickname = Bw10_Trade_Lane_Ring_6
ids_name = 260893
pos = 6320, 0, 25804
rotate = 0, -77, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw10_Trade_Lane_Ring_5
next_ring = Bw10_Trade_Lane_Ring_7
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest

[Object]
nickname = Bw10_Trade_Lane_Ring_7
ids_name = 260893
pos = 13614, 0, 24057
rotate = 0, -77, 0
Archetype = Trade_Lane_Ring
prev_ring = Bw10_Trade_Lane_Ring_6
ids_info = 459309
reputation = br_n_grp
tradelane_space_name = 196716
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Bw10_Tradelane_1
pos = -8268, 0, 29297
rotate = 0, -77, 0
shape = BOX
size = 800, 1200, 46598
property_flags = 131072
lane_id = bw10_1
tradelane_down = 15
sort = 4
toughness = 19 ;toughness = 9
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_transport, 9, 0.33
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25

[Object]
nickname = Bw10_Trade_Lane_Ring_8
ids_name = 260894
pos = 43548, 0, -5664
rotate = 0, 137, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = br_n_grp
tradelane_space_name = 261681
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hard
next_ring = Bw10_Trade_Lane_Ring_9

[Object]
nickname = Bw10_Trade_Lane_Ring_9
ids_name = 260894
pos = 38397, 0, -212
rotate = 0, 137, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest
prev_ring = Bw10_Trade_Lane_Ring_8
next_ring = Bw10_Trade_Lane_Ring_10

[Object]
nickname = Bw10_Trade_Lane_Ring_10
ids_name = 260894
pos = 33246, 0, 5239
rotate = 0, 137, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hard
prev_ring = Bw10_Trade_Lane_Ring_9
next_ring = Bw10_Trade_Lane_Ring_11

[Object]
nickname = Bw10_Trade_Lane_Ring_11
ids_name = 260894
pos = 28095, 0, 10691
rotate = 0, 137, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest
prev_ring = Bw10_Trade_Lane_Ring_10
next_ring = Bw10_Trade_Lane_Ring_12

[Object]
nickname = Bw10_Trade_Lane_Ring_12
ids_name = 260894
pos = 22944, 0, 16142
rotate = 0, 137, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest
prev_ring = Bw10_Trade_Lane_Ring_11
next_ring = Bw10_Trade_Lane_Ring_13

[Object]
nickname = Bw10_Trade_Lane_Ring_13
ids_name = 260894
pos = 17793, 0, 21594
rotate = 0, 137, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_br_02
pilot = pilot_solar_hardest
prev_ring = Bw10_Trade_Lane_Ring_12
tradelane_space_name = 196716

[zone]
nickname = Zone_Bw10_Tradelane_4
pos = 30670, 0, 7965
rotate = 0, 137, 0
shape = BOX
size = 800, 1200, 39098
property_flags = 131072
lane_id = bw10_4
tradelane_down = 30
sort = 2
toughness = 19 ;toughness = 9
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_transport, 9, 0.33
faction = co_be_grp, 0.2
faction = co_kt_grp, 0.2
faction = co_nws_grp, 0.2
faction = co_shi_grp, 0.2
faction = co_ti_grp, 0.2

[Object]
nickname = Bw10_to_Br06_hole
ids_name = 260889
pos = -51336, 0, 13715
rotate = 0, -70, 0
Archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Br06
jump_effect = jump_effect_hole
ids_info = 60212
visit = 0
goto = Br06, Br06_to_Bw10_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw10_to_Br06_hole
pos = -50985, 0, 12716
shape = SPHERE
size = 1500
property_flags = 131072
visit = 128
sort = 99

[zone]
nickname = Zone_Bw10_death_sun
pos = 0, 0, 0
shape = SPHERE
size = 12000
damage = 250000
sort = 99
density = 0
relief_time = 0

[zone]
nickname = Zone_Bw10_Harris_death
pos = -34081, 0, -2321
shape = SPHERE
size = 2075
damage = 2000000
sort = 99.5
density = 0
relief_time = 0

[Object]
nickname = Bw10_Roid_Miner_1
ids_name = 60225
pos = -9536, 0, 24374
rotate = 0, 170, 0
Archetype = Roid_Miner2
reputation = gd_im_grp
ids_info = 66140
dock_with = gd_im_water_miner
base = gd_im_water_miner
difficulty_level = 10
loadout = mining_co_02
pilot = pilot_solar_easiest
behavior = NOTHING

[Object]
nickname = Bw10_Roid_Miner_3
ids_name = 60225
pos = -9488, 30, 22423
rotate = 0, -5, 0
Archetype = Roid_Miner2
reputation = gd_im_grp
ids_info = 66140
dock_with = gd_im_oxygen_miner
base = gd_im_oxygen_miner
difficulty_level = 10
loadout = mining_co_02
pilot = pilot_solar_easiest
behavior = NOTHING

[Object]
nickname = Bw10_Roid_Miner_4
ids_name = 60225
pos = -10722, 0, 23384
rotate = 0, 110, 0
Archetype = Roid_Miner2
reputation = gd_im_grp
ids_info = 66140
dock_with = gd_im_water_miner
base = gd_im_water_miner
difficulty_level = 10
loadout = mining_co_02
pilot = pilot_solar_easiest
behavior = NOTHING

[Object]
nickname = Bw10_space_tanklx4_1
pos = -9400, -120, 23425
Archetype = space_tanklx4
reputation = gd_im_grp
parent = Bw10_space_tanklx4_2

[Object]
nickname = Bw10_space_tanklx4_2
ids_name = 261161
pos = -9400, 120, 23425
rotate = 180, 0, 0
Archetype = space_tanklx4
reputation = gd_im_grp
ids_info = 66150

[zone]
nickname = Zone_Bw10_IMG_mining_area_exclusion
pos = -9378, 0, 23441
shape = SPHERE
size = 400
property_flags = 131072
visit = 128
sort = 99

[Object]
nickname = Bw10_nav_buoy_2
ids_name = 261162
pos = -33878, 0, 2675
rotate = 0, -178, 0
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_3
ids_name = 261162
pos = -33756, 0, 5672
rotate = 0, -178, 0
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_4
ids_name = 261162
pos = -33634, 0, 8670
rotate = -115, -2, 180
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_5
ids_name = 261162
pos = -33512, 0, 11667
rotate = -115, -2, 180
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_6
ids_name = 261162
pos = -33390, 0, 14665
rotate = -115, -2, 180
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_7
ids_name = 261162
pos = -33268, 0, 17662
rotate = -115, -2, 180
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_8
ids_name = 261162
pos = -33146, 0, 20660
rotate = -115, -2, 180
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_9
ids_name = 261162
pos = -33025, 0, 23658
rotate = -115, -2, 180
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_10
ids_name = 261162
pos = -32903, 0, 26655
rotate = -115, -2, 180
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_11
ids_name = 261162
pos = -32781, 0, 29653
rotate = -115, -2, 180
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_nav_buoy_12
ids_name = 261162
pos = -32659, 0, 32650
rotate = 0, -178, 0
Archetype = nav_buoy
reputation = co_ti_grp
ids_info = 66147

[Object]
nickname = Bw10_Roid_Miner_5
ids_name = 60225
pos = -26878, 0, 8998
rotate = 0, -140, 0
Archetype = Roid_Miner2
reputation = co_ti_grp
ids_info = 66140
dock_with = co_ti_water_miner
base = co_ti_water_miner
difficulty_level = 10
loadout = mining_co_02
pilot = pilot_solar_easiest
behavior = NOTHING

[Object]
nickname = Bw10_space_industrial_1
ids_name = 261161
pos = -32450, 0, 2389
rotate = 0, 180, 0
Archetype = space_industrial
reputation = co_ti_grp
ids_info = 66150

[Object]
nickname = Bw10_space_tankl4x4_1
ids_name = 60251
pos = -32452, 0, 1902
rotate = 0, 90, 0
Archetype = space_tankl4x4
reputation = co_ti_grp
parent = Bw10_space_industrial_1

[Object]
nickname = Bw10_space_tankl4_1
ids_name = 60251
pos = -32249, 0, 2389
rotate = 0, 90, 0
Archetype = space_tankl4
reputation = co_ti_grp
parent = Bw10_space_industrial_1

[Object]
nickname = Bw10_space_tankl4_2
ids_name = 60251
pos = -32651, 0, 2389
rotate = 0, -90, 0
Archetype = space_tankl4
reputation = co_ti_grp
parent = Bw10_space_industrial_1

[zone]
nickname = Zone_Bw10_IMG_oxygen_mining_area
pos = -9897, 120, 19293
shape = SPHERE
size = 4000
visit = 36
spacedust = oxygendust
spacedust_maxparticles = 25
sort = 9
toughness = 19 ;toughness = 10
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
encounter = area_assault, 10, 0.06
faction = gd_im_grp, 1
encounter = area_scavenger, 10, 0.8
faction = gd_im_grp, 1
ids_info = 65897

[zone]
nickname = Zone_Bw10_Planetform_mining_area
pos = -25328, 120, 9657
shape = SPHERE
size = 3000
visit = 36
sort = 6
toughness = 19 ;toughness = 10
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
encounter = area_assault, 10, 0.29
faction = co_ti_grp, 1
ids_info = 65921

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_B_1
ids_name = 60245
pos = -32530, 0, 32443
rotate = 0, 3, 0
Archetype = Trade_Lane_Ring_Construct_B
ids_info = 459309
reputation = co_ti_grp

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_B_2
ids_name = 60245
pos = -32771, 0, 25143
rotate = 0, 3, 0
Archetype = Trade_Lane_Ring_Construct_B
ids_info = 459309

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_B_3
ids_name = 60245
pos = -33074, 0, 17499
rotate = 0, 3, 0
Archetype = Trade_Lane_Ring_Construct_B
ids_info = 459309
reputation = co_ti_grp

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_B_4
ids_name = 60245
pos = -33314, 0, 10167
rotate = 0, 3, 0
Archetype = Trade_Lane_Ring_Construct_B
ids_info = 459309
reputation = co_ti_grp

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_B_5
ids_name = 60245
pos = -33586, 0, 3117
rotate = 0, 3, 0
Archetype = Trade_Lane_Ring_Construct_B
ids_info = 459309
reputation = co_ti_grp

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_A_1
ids_name = 60245
pos = 16411, 0, -34267
rotate = 0, 180, 0
Archetype = Trade_Lane_Ring_Construct_A
ids_info = 459309

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_A_2
ids_name = 60245
pos = 16382, 0, -26767
rotate = 0, 180, 0
Archetype = Trade_Lane_Ring_Construct_A
ids_info = 459309
reputation = co_me_grp

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_A_3
ids_name = 60245
pos = 16324, 0, -19267
rotate = 0, 180, 0
Archetype = Trade_Lane_Ring_Construct_A
ids_info = 459309
reputation = co_me_grp

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_A_4
ids_name = 60245
pos = 16324, 0, -11767
rotate = 0, 180, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = co_me_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easy
next_ring = Bw10_Trade_Lane_Ring_Construct_A_5

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_A_5
ids_name = 60245
pos = 16294, 0, -4267
rotate = 0, 180, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = co_me_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easy
prev_ring = Bw10_Trade_Lane_Ring_Construct_A_4
next_ring = Bw10_Trade_Lane_Ring_Construct_A_6

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_A_6
ids_name = 60245
pos = 16265, 0, 3233
rotate = 0, 180, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = co_me_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easy
prev_ring = Bw10_Trade_Lane_Ring_Construct_A_5
next_ring = Bw10_Trade_Lane_Ring_Construct_A_7

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_A_7
ids_name = 60245
pos = 16236, 0, 10733
rotate = 0, 180, 0
Archetype = Trade_Lane_Ring
ids_info = 459309
reputation = co_me_grp
behavior = NOTHING
difficulty_level = 9
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = Bw10_Trade_Lane_Ring_Construct_A_6
tradelane_space_name = 196716

[Object]
nickname = Bw10_Trade_Lane_Ring_Construct_A_8
ids_name = 60245
pos = 16207, 0, 18233
rotate = 0, 180, 0
Archetype = Trade_Lane_Ring_Construct_A1
ids_info = 459309
reputation = co_me_grp

[zone]
nickname = zone_bw10_pop_tau29_gate
pos = 44829, 0, -7155
shape = SPHERE
size = 4000
sort = 1
toughness = 19 ;toughness = 9
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.11
faction = br_n_grp, 1
encounter = area_trade_transport, 9, 0.24
faction = co_be_grp, 0.2
faction = co_kt_grp, 0.2
faction = co_nws_grp, 0.2
faction = co_shi_grp, 0.2
faction = co_ti_grp, 0.2

[zone]
nickname = zone_bw10_pop_holman
pos = 16131, 0, 23662
shape = SPHERE
size = 4000
sort = 3
toughness = 19 ;toughness = 9
density = 9
repop_time = 10
max_battle_size = 6
pop_type = gd_im_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.09
faction = gd_im_grp, 1
encounter = area_trade_transport, 9, 0.26
faction = co_be_grp, 0.18
faction = co_kt_grp, 0.18
faction = co_nws_grp, 0.18
faction = co_shi_grp, 0.18
faction = co_ti_grp, 0.18
faction = gd_im_grp, 0.12

[zone]
nickname = zone_bw10_pop_tau29_hole
pos = 22037, 0, -13649
shape = SPHERE
size = 4000
sort = 11
toughness = 19 ;toughness = 11
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
population_additive = false
density_restriction = 4, lawfuls
encounter = area_defend, 11, 0.24
faction = fc_ou_grp, 1
encounter = area_trade_trader, 11, 0.41
faction = fc_ou_grp, 1

[zone]
nickname = zone_bw10_pop_tau23_gate
pos = 16419, 0, -36324
shape = SPHERE
size = 4000
sort = 10
toughness = 19 ;toughness = 9
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
population_additive = false
density_restriction = 4, unlawfuls
encounter = area_assault, 9, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = zone_bw10_pop_leeds_gate
pos = -32673, 0, 35099
shape = SPHERE
size = 4000
sort = 5
toughness = 19 ;toughness = 9
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.13
faction = br_n_grp, 1
encounter = area_trade_transport, 9, 0.22
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25

[zone]
nickname = zone_bw10_pop_harris
pos = -33047, 0, 1164
shape = SPHERE
size = 4000
sort = 8
toughness = 19 ;toughness = 9
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_ti_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 9, 0.23
faction = co_ti_grp, 1
encounter = area_assault, 9, 0.05
faction = fc_g_grp, 1
encounter = area_trade_transport, 9, 0.08
faction = co_ti_grp, 1

[zone]
nickname = zone_bw10_pop_edinburg_hole
pos = -51018, 0, 12598
shape = SPHERE
size = 4000
sort = 12
toughness = 19 ;toughness = 11
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
population_additive = false
density_restriction = 4, lawfuls
encounter = area_defend, 11, 0.24
faction = fc_g_grp, 1
encounter = area_trade_trader, 11, 0.41
faction = fc_g_grp, 1

[zone]
nickname = zone_bw10_pop_planetform_area
pos = -34372, 0, 8941
shape = ELLIPSOID
size = 12000, 6000, 21000
sort = 6
toughness = 19 ;toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_assault, 10, 0.29
faction = co_ti_grp, 1

[zone]
nickname = zone_bw10_pop_img_area
pos = 367, 0, 21853
rotate = 0, -5, 0
shape = ELLIPSOID
size = 20000, 7000, 8000
sort = 9
toughness = 19 ;toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_assault, 10, 0.29
faction = gd_im_grp, 1

[zone]
nickname = Zone_Bw10_path_brnavy1_1
pos = 44002, 0, -7309
rotate = 90, 42, 180
shape = CYLINDER
size = 750, 2869
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = brnavy1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 10, 1
faction = br_n_grp, 1

[zone]
nickname = Zone_Bw10_path_brnavy1_2
pos = 29384, 0, 8251
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 39829
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = brnavy1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 10, 1
faction = br_n_grp, 1

[zone]
nickname = Zone_Bw10_path_brnavy1_3
pos = -8977, 0, 28559
rotate = 90, 77, 180
shape = CYLINDER
size = 750, 50770
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = brnavy1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gunboats, 10, 1
faction = br_n_grp, 1

[zone]
nickname = Zone_Bw10_path_brnavy2_1
pos = -19661, 0, 29834
rotate = -90, -66, 0
shape = CYLINDER
size = 750, 29902
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = brnavy2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = br_n_grp, 1

[zone]
nickname = Zone_Bw10_path_brnavy2_2
pos = -9581, 0, 19785
rotate = -90, 42, 0
shape = CYLINDER
size = 750, 10617
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = brnavy2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = br_n_grp, 1

[zone]
nickname = Zone_Bw10_path_brnavy2_3
pos = -19272, 0, 12459
rotate = -90, 61, 0
shape = CYLINDER
size = 750, 14006
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = brnavy2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = br_n_grp, 1

[zone]
nickname = Zone_Bw10_path_brnavy2_4
pos = -32028, 0, 10637
rotate = 90, 77, 180
shape = CYLINDER
size = 750, 13624
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = brnavy2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = br_n_grp, 1

[zone]
nickname = Zone_Bw10_path_brnavy2_5
pos = -35644, 0, 23997
rotate = 90, -14, 180
shape = CYLINDER
size = 750, 24337
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = brnavy2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = br_n_grp, 1

[zone]
nickname = Zone_Bw10_path_brnavy_1
pos = -32971, 0, 35884
rotate = 90, 71, 180
shape = CYLINDER
size = 750, 959
sort = 99

[zone]
nickname = Zone_Bw10_path_deepspace1_1
pos = 16202, 0, 23171
rotate = -90, 4, 0
shape = CYLINDER
size = 750, 2011
sort = 74
toughness = 19 ;toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = deepspace1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.33
faction = co_me_grp, 1

[zone]
nickname = Zone_Bw10_path_deepspace1_2
pos = 16236, 0, -6852
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 58040
sort = 74
toughness = 19 ;toughness = 9
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = deepspace1, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 9, 0.33
faction = co_me_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform2_1
pos = -32257, 0, 2320
rotate = 90, -33, 180
shape = CYLINDER
size = 750, 5116
property_flags = 131072
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = planetform2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 10, 0.33
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform2_2
pos = -28821, 0, 6815
rotate = 90, -41, 180
shape = CYLINDER
size = 750, 6230
property_flags = 131072
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = planetform2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 10, 0.33
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform2_3
pos = -18317, 60, 16100
rotate = 90, -51, 180
shape = CYLINDER
size = 750, 21873
property_flags = 131072
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = planetform2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 10, 0.33
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform3_1
pos = -29908, 120, 4571
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 11326
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = planetform3, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform3_2
pos = -16208, 120, 13914
rotate = 90, -64, 180
shape = CYLINDER
size = 750, 22525
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = planetform3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform3_3
pos = -11028, 120, 23588
rotate = 90, 46, 180
shape = CYLINDER
size = 750, 13636
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = planetform3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform3_4
pos = -21332, 120, 18568
rotate = -90, 28, 0
shape = CYLINDER
size = 750, 22071
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = planetform3, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform4_1
pos = -38230, 120, 15
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 9095
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = planetform4, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform4_2
pos = -46551, 120, 7646
rotate = 90, 26, 180
shape = CYLINDER
size = 750, 17258
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = planetform4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform4_3
pos = -41612, 120, 21549
rotate = 90, -55, 180
shape = CYLINDER
size = 750, 21324
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = planetform4, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_planetform4_4
pos = -33305, 120, 14022
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 27353
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = planetform4, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = co_ti_grp, 1

[zone]
nickname = Zone_Bw10_path_img1_1
pos = 14913, 120, 23600
rotate = -90, 76, 0
shape = CYLINDER
size = 750, 3257
property_flags = 131072
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = img1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 10, 0.33
faction = gd_im_grp, 1

[zone]
nickname = Zone_Bw10_path_img1_2
pos = 2043, 120, 22839
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 22593
property_flags = 131072
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = img1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 10, 0.33
faction = gd_im_grp, 1

[zone]
nickname = Zone_Bw10_path_img1_3
pos = -9862, 120, 22989
rotate = 90, 50, 180
shape = CYLINDER
size = 750, 1597
property_flags = 131072
comment = Mining
sort = 76
toughness = 19 ;toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = img1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 10, 0.33
faction = gd_im_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians1_1
pos = -43538, 120, 6364
rotate = -90, -50, 0
shape = CYLINDER
size = 750, 20097
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians1_2
pos = -34764, 120, 1380
rotate = 90, -36, 180
shape = CYLINDER
size = 750, 3815
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians1_3
pos = -33137, 120, 16934
rotate = 90, -2, 180
shape = CYLINDER
size = 750, 28051
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians1_4
pos = -41975, 120, 21932
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 25961
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians2_1
pos = -37258, 120, 14274
rotate = 90, -84, 180
shape = CYLINDER
size = 750, 28638
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians2, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians2_2
pos = -19394, 120, 23102
rotate = 90, -26, 180
shape = CYLINDER
size = 750, 16310
attack_ids = bw10_1, bw10_1
tradelane_attack = 15
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians2_3
pos = -6341, 120, 28087
rotate = -90, -76, 0
shape = CYLINDER
size = 750, 19417
attack_ids = bw10_1, bw10_1
tradelane_attack = 15
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians2_4
pos = -9915, 120, 20755
rotate = -90, 69, 0
shape = CYLINDER
size = 750, 27866
attack_ids = bw10_1, bw10_1
tradelane_attack = 15
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians3_1
pos = -42017, 120, -1637
rotate = -90, -33, 0
shape = CYLINDER
size = 750, 35245
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 1, 8
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians3_2
pos = -12594, 120, -16149
rotate = 90, -89, 180
shape = CYLINDER
size = 750, 39826
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 2, 7
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians3_3
pos = 15915, 120, -1298
rotate = 90, -31, 180
shape = CYLINDER
size = 750, 33763
attack_ids = bw10_4, bw10_4
tradelane_attack = 30
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians3_4
pos = 31552, 120, 5869
rotate = -90, -44, 0
shape = CYLINDER
size = 750, 20369
attack_ids = bw10_4, bw10_4
tradelane_attack = 30
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians3_5
pos = 30639, 120, -9472
rotate = -90, 45, 0
shape = CYLINDER
size = 750, 22532
attack_ids = bw10_4, bw10_4
tradelane_attack = 30
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_gaians3_6
pos = 15002, 120, -16678
rotate = 90, 84, 180
shape = CYLINDER
size = 750, 15449
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = gaians3, 6
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_g_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts1_1
pos = 10406, 120, -14937
rotate = -90, 84, 0
shape = CYLINDER
size = 750, 23016
sort = 74
toughness = 19 ;toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts1_2
pos = -18050, 120, -14862
rotate = 90, 86, 180
shape = CYLINDER
size = 750, 34121
sort = 74
toughness = 19 ;toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts1_3
pos = -42955, 120, -572
rotate = 90, 31, 180
shape = CYLINDER
size = 750, 30413
sort = 74
toughness = 19 ;toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 3
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts2_1
pos = 7414, 120, -15403
rotate = -90, 84, 0
shape = CYLINDER
size = 750, 30414
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 1, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts2_2
pos = -12962, 120, -7620
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 21697
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 2, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts2_3
pos = -23404, 120, 17683
rotate = 90, 18, 180
shape = CYLINDER
size = 750, 33285
attack_ids = bw10_1, bw10_1
tradelane_attack = 15
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts2_4
pos = -18356, 120, 30918
rotate = -90, -76, 0
shape = CYLINDER
size = 750, 21092
attack_ids = bw10_1, bw10_1
tradelane_attack = 15
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts2_5
pos = -13157, 120, 15080
rotate = -90, 21, 0
shape = CYLINDER
size = 750, 28357
attack_ids = bw10_1, bw10_1
tradelane_attack = 15
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts3_1
pos = 19389, 120, -24828
rotate = -90, 15, 0
shape = CYLINDER
size = 750, 22939
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts3_2
pos = 16313, 120, -13663
rotate = 90, 0, 180
shape = CYLINDER
size = 750, 44481
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts3_3
pos = 19342, 120, -2563
rotate = -90, -16, 0
shape = CYLINDER
size = 750, 23141
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts4_1
pos = 21934, 120, 1027
rotate = 90, -1, 180
shape = CYLINDER
size = 750, 29537
attack_ids = bw10_4, bw10_4
tradelane_attack = 30
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts4_2
pos = 33512, 120, 3815
rotate = -90, -43, 0
shape = CYLINDER
size = 750, 32903
attack_ids = bw10_4, bw10_4
tradelane_attack = 30
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_path_outcasts4_3
pos = 33238, 120, -10989
rotate = -90, 76, 0
shape = CYLINDER
size = 750, 23785
attack_ids = bw10_4, bw10_4
tradelane_attack = 30
sort = 76
toughness = 19 ;toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts4, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_ou_grp, 1

[zone]
nickname = Zone_Bw10_IMG_water_mining_area
pos = -11567, 0, 25990
shape = SPHERE
size = 3000
visit = 36
spacedust = waterdropdust
spacedust_maxparticles = 200
sort = 9
toughness = 19 ;toughness = 10
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
encounter = area_assault, 10, 0.06
faction = gd_im_grp, 1
encounter = area_scavenger, 10, 0.8
faction = gd_im_grp, 1
ids_info = 65921

[Object]
nickname = Bw10_depot_construction_machinery_1
ids_name = 261161
pos = -33094, 0, 32610
Archetype = depot_construction_machinery
ids_info = 66150
reputation = co_ti_grp
behavior = NOTHING

[Object]
nickname = Bw10_depot_construction_machinery_2
ids_name = 261161
pos = -33526, 0, 26357
Archetype = depot_construction_machinery
ids_info = 66150
reputation = co_ti_grp
behavior = NOTHING

[Object]
nickname = Bw10_depot_construction_machinery_3
ids_name = 261161
pos = -33911, 0, 18437
Archetype = depot_construction_machinery
ids_info = 66150
reputation = co_ti_grp
behavior = NOTHING

[Object]
nickname = Bw10_depot_construction_machinery_4
ids_name = 261161
pos = -33538, 0, 10381
Archetype = depot_construction_machinery
ids_info = 66150
reputation = co_ti_grp
behavior = NOTHING

[zone]
nickname = Zone_Bw10_Tradelane_3
pos = 16316, 0, -6300
rotate = 0, 180, 0
shape = BOX
size = 1598, 1598, 57000
property_flags = 131072
lane_id = bw10_3
sort = 99

[zone]
nickname = zone_bw10_pop_ambient_sw
pos = -27359, 0, 20180
rotate = 0, 70, 0
shape = ELLIPSOID
size = 27474, 8000, 56823
comment = Ambient Pop
sort = 50
toughness = 19 ;toughness = 9
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 9, 0.67
faction = fc_g_grp, 1

[zone]
nickname = zone_bw10_pop_ambient_ne
pos = 14527, 0, -10182
shape = ELLIPSOID
size = 42851, 8000, 32201
comment = Ambient Pop
sort = 50
toughness = 19 ;toughness = 9
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 9, 0.67
faction = fc_ou_grp, 1

[Object]
nickname = Bw10_docking_fixture_1
ids_name = 261166
pos = -33879, 350, -122
rotate = 0, 10, 0
Archetype = docking_fixture
ids_info = 66489
dock_with = Bw10_01_Base
reputation = co_ti_grp
behavior = NOTHING
base = Bw10_01_Base

[zone]
nickname = zone_Bw10_destroy_vignette_1
pos = -47096, 0, 24
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw10_destroy_vignette_2
pos = -33667, 0, -14626
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw10_destroy_vignette_3
pos = -21396, 0, -7301
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw10_destroy_vignette_4
pos = -43160, 0, 24245
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw10_destroy_vignette_5
pos = -22206, 0, 44684
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion

[zone]
nickname = zone_Bw10_destroy_vignette_6
pos = 18312, 0, 37123
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw10_destroy_vignette_7
pos = 21321, 0, 24
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion

[zone]
nickname = zone_Bw10_destroy_vignette_8
pos = 28267, 0, 29089
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion

[zone]
nickname = zone_Bw10_destroy_vignette_9
pos = 53852, 0, 5105
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw10_destroy_vignette_10
pos = 35676, 0, -18643
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion

[zone]
nickname = zone_Bw10_destroy_vignette_11
pos = 6735, 0, 37713
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field

[zone]
nickname = zone_Bw10_destroy_vignette_12
pos = -22091, 0, 20700
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion

[zone]
nickname = ZONE_Bw10_Vignette5_exclusion
pos = -22235, 0, 44694
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5

[zone]
nickname = ZONE_Bw10_Vignette7_exclusion
pos = 21325, 0, 12
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5

[zone]
nickname = ZONE_Bw10_Vignette8_exclusion
pos = 28249, 0, 29133
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5

[zone]
nickname = ZONE_Bw10_Vignette10_exclusion
pos = 35661, 0, -18638
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5

[zone]
nickname = ZONE_Bw10_Vignette12_exclusion
pos = -22110, 0, 20712
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5

[Object]
nickname = Bw10_suprise_li_freighter_1
ids_name = 261762
pos = -2591, 0, -15716
rotate = 30, 0, 20
Archetype = suprise_li_freighter
visit = 16
ids_info = 66427
loadout = SECRET_co_li_freighter_bw10

[Object]
nickname = Bw10_suprise_ge_fighter4_1
ids_name = 261763
pos = -10213, 0, -28016
rotate = 30, 30, 20
Archetype = suprise_ge_fighter4
visit = 16
ids_info = 66428
loadout = SECRET_g_ge_fighter2_bw10

[Object]
nickname = Bw10_ast_solar_iceblock_60_1
pos = -9476, -10, 22277
Archetype = ast_solar_iceblock_60

[Object]
nickname = Bw10_ast_solar_iceblock_60_2
pos = -10849, -30, 23435
Archetype = ast_solar_iceblock_60

[Object]
nickname = Bw10_ast_solar_iceblock_60_3
pos = -9557, -30, 24508
rotate = 0, -70, 0
Archetype = ast_solar_iceblock_60

[Object]
nickname = Bw10_ast_solar_iceblock_60_5
pos = -26798, -30, 9104
Archetype = ast_solar_iceblock_60

[Object]
nickname = Bw10_Mobile_Proxy_Base
pos = -500000, -500000, -500000
archetype = mobile_base
base = Bw10_Mobile_Proxy_Base
dock_with = Bw10_Mobile_Proxy_Base
visit = 128