[SystemInfo]
space_color = 0, 0, 0
local_faction = gd_im_grp

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_tau_space
danger = music_tau_danger
battle = music_tau_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\EW07_randnebel_02.ini
zone = Zone_EW07_randnebel_02

[Nebula]
file = solar\nebula\EW07_randnebel_01.ini
zone = Zone_EW07_randnebel_01

[Nebula]
file = solar\nebula\EW07_eisnebel_01.ini
zone = Zone_EW07_eisnebel_01

[Asteroids]
file = solar\asteroids\EW07_salzfeld_01.ini
zone = Zone_EW07_salzfeld_01

[Asteroids]
file = solar\asteroids\EW07_eiskristallfeld_01.ini
zone = Zone_EW07_eiskristallfeld_01

[Asteroids]
file = solar\asteroids\EW07_eiskristallfeld_02.ini
zone = Zone_EW07_eiskristallfeld_02

[Ambient]
color = 21, 7, 3

[Background]
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_bw09_stars.cmp
nebulae = solar\starsphere\starsphere_bw10.cmp

[LightSource]
nickname = EW07_system_light01
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = EW07_system_light_02
pos = 27800, 0, -5400
color = 179, 255, 179
range = 60000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = EW07_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 5000
damage = 250000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = EW07_Sun1
ids_name = 261046
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = sm_white_sun
atmosphere_range = 7500
burn_color = 255, 255, 255
ids_info = 557057

[zone]
nickname = EW07_Sun2_death
pos = 27800, 0, -5400
shape = SPHERE
size = 3000
damage = 250000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = EW07_Sun2
ids_name = 261022
pos = 27800, 0, -5400
ambient_color = 255, 255, 255
archetype = sun_1000
star = bw05_sun2
atmosphere_range = 5000
burn_color = 255, 255, 255
ids_info = 557058

[Zone]
nickname = Zone_EW07_randnebel_01
ids_name = 461951
pos = 42500, 7500, -52500
rotate = 0, -40, 0
shape = ELLIPSOID
size = 40000, 10000, 17500
property_flags = 32768
property_fog_color = 90, 170, 100
visit = 32
damage = 10
spacedust = attractdust_green
spacedust_maxparticles = 50
comment = Oberes grunes Feld
sort = 0

[Zone]
nickname = Zone_EW07_randnebel_02
ids_name = 461951
pos = 15000, -35000, -4500
rotate = 0, 15, 0
shape = ELLIPSOID
size = 25000, 20000, 40000
property_flags = 32768
property_fog_color = 170, 200, 255
visit = 128
spacedust = attractdust_green
spacedust_maxparticles = 30
comment = Unterer Randnebel
sort = 1
damage = 15

[Zone]
nickname = Zone_EW07_Salzfeld_01
ids_name = 461949
pos = 5400, 0, -28940
rotate = 0, -25, 0
shape = ELLIPSOID
size = 20000, 10000, 9000
property_flags = 2048
ids_info = 458949
visit = 36
spacedust = waterdropdust
spacedust_maxparticles = 50
comment = Salzfeld
sort = 2
toughness = 19
density = 2
repop_time = 40
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
faction_weight = fc_ou_grp, 3
encounter = area_scout, 19, 0.200000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_EW07_eisnebel_01
ids_name = 461950
pos = 15202, 0, 32769
rotate = 0, 25, 0
shape = ELLIPSOID
size = 30000, 17000, 20000
property_flags = 32768
property_fog_color = 170, 200, 255
visit = 36
spacedust = waterdropdust
spacedust_maxparticles = 50
comment = Eisfeld
sort = 2
toughness = 19
density = 5
repop_time = 30
max_battle_size = 4
relief_time = 35
faction_weight = gd_bh_grp, 3
faction_weight = fc_ou_grp, 3
encounter = area_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000
encounter = area_assault, 19, 0.200000
faction = fc_ou_grp, 1.000000
encounter = area_scout, 19, 0.600000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_EW07_eiskristallfeld_01
ids_name = 461950
pos = 15202, 0, 32769
rotate = 0, 25, 0
shape = ELLIPSOID
size = 29000, 16000, 19000
property_flags = 2048
spacedust = icedust
spacedust_maxparticles = 50
visit = 36
pop_type = lootable_field
sort = 2

[Zone]
nickname = Zone_EW07_eiskristallfeld_02
ids_name = 461950
pos = -12274, 0, 32318
rotate = 0, -22, 0
shape = ELLIPSOID
size = 35247, 14526, 14526
property_flags = 2048
visit = 36
spacedust = icedust
spacedust_maxparticles = 50
sort = 2
toughness = 19
density = 5
repop_time = 30
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
faction_weight = gd_bh_grp, 3
faction_weight = fc_ou_grp, 3
encounter = area_bh_assault, 19, 0.250000
faction = gd_bh_grp, 1.000000
encounter = area_assault, 19, 0.250000
faction = fc_ou_grp, 1.000000
encounter = area_scout, 19, 0.500000
faction = fc_ou_grp, 1.000000

[Object]
nickname = EW07_to_Ew01_hole
ids_name = 260879
pos = -27929, 0, 29492
rotate = 0, -22, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ew01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ew01, Ew01_to_EW07_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_EW07_to_Ew01_hole
pos = -27928, 0, 29493
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = EW07_to_Ku07_hole
ids_name = 260739
pos = 24804, 0, 19921
rotate = 0, 83, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Ku07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku07, Ku07_to_EW07_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_EW07_to_Ku07_hole
pos = 24805, 0, 19922
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 0

[Zone]
nickname = Zone_EW07_pop_ambient_01
pos = -28040, 0, 29503
rotate = 0, 0, 0
shape = SPHERE
size = 2590
comment = Tau-37 Loch
sort = 3
toughness = 19
density = 5
repop_time = 15
max_battle_size = 4
pop_type = wormhole
relief_time = 35
population_additive = false
faction_weight = fc_ou_grp, 20
faction_weight = gd_bh_grp, 20
density_restriction = 4, lawfuls
encounter = area_defend, 19, 0.400000
faction = fc_ou_grp, 1.000000
encounter = area_scout, 19, 0.300000
faction = fc_ou_grp, 1.000000
encounter = area_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_pop_ambient_02
pos = -24774, 0, -8333
rotate = 0, 0, 0
shape = SPHERE
size = 6418
comment = Montecelio Pop
sort = 3
toughness = 19
density = 8
repop_time = 10
max_battle_size = 4
pop_type = gd_im_grp, single_base_law
relief_time = 35
population_additive = false
faction_weight = gd_im_grp, 20
faction_weight = gd_bh_grp, 20
encounter = area_defend, 19, 0.700000
faction = gd_im_grp, 1.000000
encounter = area_bh_defend, 19, 0.300000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_destroy_vignette_01
pos = 12274, 0, -15089
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_EW07_destroy_vignette_02
pos = -32657, 0, -28265
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_EW07_destroy_vignette_03
pos = 15089, 0, 32769
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_EW07_destroy_vignette_04
pos = -9459, 0, 29954
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_EW07_destroy_vignette_05
pos = -36261, 0, 17905
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_EW07_destroy_vignette_06
pos = -2365, 0, -37274
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Object]
nickname = EW07_01
pos = -25000, 0, -8000
ids_info = 458960
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = EW07_01_Base
base = EW07_01_Base
reputation = gd_im_grp
rotate = 0, 90, 0
archetype = prison_ew07_01
ids_name = 461947
loadout = prison
difficulty_level = 19
space_costume = pl_female1_head, pl_female1_peasant_body_bust
voice = atc_leg_f01

[Object]
nickname = EW07_01_space_solar_plant
pos = -24865.750000, 0.750000, -8000
archetype = space_solar_plant
reputation = gd_im_grp
parent = EW07_01

[Object]
nickname = EW07_01_space_habitat_wide
pos = -25000, 69, -8000
rotate = 0, -90, 0
archetype = space_habitat_wide
reputation = gd_im_grp
parent = EW07_01

[Object]
nickname = EW07_01_space_industrial02
pos = -25000, -246, -8000
rotate = -90, 0, 0
archetype = space_industrial02
reputation = gd_im_grp
parent = EW07_01

[Object]
nickname = EW07_01_space_industrial
pos = -25412, -246, -8000.4
rotate = 0, 90, 0
archetype = space_industrial
reputation = gd_im_grp
parent = EW07_01

[Object]
nickname = EW07_01_space_tanklx4
pos = -25282, 0, -8000
rotate = 0, 0, -90
archetype = space_tanklx4
reputation = gd_im_grp
parent = EW07_01

[Object]
nickname = EW07_01_space_tanks4x4
pos = -25251.699219, -166.899994, -8000
rotate = 90, 0, 0
archetype = space_tanks4x4
reputation = gd_im_grp
parent = EW07_01

[Object]
nickname = EW07_01_space_tankl4x4_01
pos = -25251.699219, 0.100000, -8230.700195
archetype = space_tankl4x4
reputation = gd_im_grp
parent = EW07_01

[Object]
nickname = EW07_01_space_tankl4x4_02
pos = -25251.699219, 0.100000, -7769.299805
archetype = space_tankl4x4
reputation = gd_im_grp
parent = EW07_01

[Object]
nickname = EW07_01_mplatform
pos = -25000, 21, -8381
rotate = 0, 0, 180
archetype = mplatform
behavior = NOTHING
pilot = pilot_solar_hardest
reputation = gd_im_grp
parent = EW07_01

[Object]
nickname = EW07_01_ew07_01_rotator_01
pos = -25000, 292, -8000
archetype = ew07_01_rotator
spin = 0, 0.1, 0
reputation = gd_im_grp
parent = EW07_01

[Zone]
nickname = Zone_EW07_path_outcast01
pos = -26519, 0, 11993
rotate = -90, -4, 0
shape = CYLINDER
size = 750, 34892
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcast_01, 1, 5
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_outcast02
pos = -23985, 0, -7319
rotate = -90, -32, 0
shape = CYLINDER
size = 750, 4560
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcast_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_outcast03
pos = -25168, 0, -9121
rotate = 90, 87, 180
shape = CYLINDER
size = 750, 4847
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcast_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_outcast04
pos = -26406, 0, -7206
rotate = 90, -33, 180
shape = CYLINDER
size = 750, 4309
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcast_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_outcast05
pos = -1633, 0, 24717
rotate = -90, -79, 0
shape = CYLINDER
size = 750, 53092
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = outcast_02, 1
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = tradep_trade_trader, 19, 1.000000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_bountyhunters01
pos = -26350, 0, 9459
rotate = 90, 4, 180
shape = CYLINDER
size = 750, 35928
sort = 99
toughness = 19
density = 3
repop_time = 60
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bountyhunters_01, 1, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 1.000000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_bountyhunters02
pos = -28940, 0, 29053
rotate = 90, 33, 180
shape = CYLINDER
size = 750, 4059
sort = 99
toughness = 19
density = 3
repop_time = 60
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bountyhunters_01, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 1.000000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_bountyhunters03
pos = -28039, 0, 31080
rotate = 90, -80, 180
shape = CYLINDER
size = 750, 4109
sort = 99
toughness = 19
density = 3
repop_time = 60
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bountyhunters_01, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 1.000000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_bountyhunters04
pos = -26744, 0, 29391
rotate = -90, 19, 0
shape = CYLINDER
size = 750, 4310
sort = 99
toughness = 19
density = 3
repop_time = 60
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bountyhunters_01, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 1.000000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_bountyhunters05
pos = -15483, 0, 2421
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 27732
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bountyhunters_02, 1, 7
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 1.000000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_bountyhunters06
pos = 8221, 0, 15990
rotate = 90, -76, 180
shape = CYLINDER
size = 750, 29389
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bountyhunters_02, 2, 6
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 1.000000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_bountyhunters07
pos = 24267, 0, 19086
rotate = -90, -80, 0
shape = CYLINDER
size = 750, 3535
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bountyhunters_02, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 1.000000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_bountyhunters08
pos = 25843, 0, 20325
rotate = 90, 6, 180
shape = CYLINDER
size = 750, 3059
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bountyhunters_02, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 1.000000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_bountyhunters09
pos = 24042, 0, 20607
rotate = -90, 52, 0
shape = CYLINDER
size = 750, 4099
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bountyhunters_02, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 1.000000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img01
pos = -24999, 0, -4616
rotate = 90, 0, 180
shape = CYLINDER
size = 750, 4729
sort = 99
toughness = 19
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_01, 1, 6
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img02
pos = -27870, 0, -5123
rotate = -90, 45, 0
shape = CYLINDER
size = 750, 8121
sort = 99
toughness = 19
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_01, 2
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img03
pos = -27870, 0, -11148
rotate = -90, -42, 0
shape = CYLINDER
size = 750, 8529
sort = 99
toughness = 19
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_01, 3
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img04
pos = -21846, 0, -11260
rotate = 90, -46, 180
shape = CYLINDER
size = 750, 8760
sort = 99
toughness = 19
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_01, 4
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img05
pos = -21733, 0, -5179
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 8599
sort = 99
toughness = 19
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_01, 5
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img06
pos = -12387, 0, -14976
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 30296
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_02, 1, 7
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img07
pos = 5010, 0, -27026
rotate = -90, -54, 0
shape = CYLINDER
size = 750, 12030
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_02, 2
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img08
pos = 14864, 0, -28039
rotate = 90, -63, 180
shape = CYLINDER
size = 750, 11079
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_02, 3
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img09
pos = 18862, 0, -22240
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 6914
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_02, 4
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img10
pos = 14583, 0, -21902
rotate = -90, 48, 0
shape = CYLINDER
size = 750, 8930
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_02, 5
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img11
pos = 5912, 0, -24267
rotate = 90, 83, 180
shape = CYLINDER
size = 750, 10769
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_02, 6
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img12
pos = -6926, 0, -20044
rotate = -90, -53, 0
shape = CYLINDER
size = 750, 43738
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_03, 1, 5
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img13
pos = 1126, 0, -35753
rotate = -90, 73, 0
shape = CYLINDER
size = 750, 19921
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_03, 2
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img14
pos = -8389, 0, -34176
rotate = 90, 0, 180
shape = CYLINDER
size = 750, 8671
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_03, 3
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_img15
pos = 900, 0, -31305
rotate = -90, -80, 0
shape = CYLINDER
size = 750, 18697
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = img_03, 4
usage = patrol
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 1.000000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_EW07_path_wolf-spedition01
pos = -26519, 0, 10979
rotate = 90, 4, 180
shape = CYLINDER
size = 750, 36948
sort = 99
toughness = 19
density = 3
repop_time = 45
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = wolf-spedition_01, 1
usage = trade
mission_eligible = false
faction_weight = co_nws_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_armored, 19, 0.200000
faction = co_nws_grp, 1.000000
encounter = tradep_trade_freighter, 19, 0.200000
faction = co_nws_grp, 1.000000
encounter = tradep_trade_transport, 19, 0.600000
faction = co_nws_grp, 1.000000

[Object]
nickname = Ew07_01_wplatform1
ids_name = 60243
pos = -25500, 0, -8000
rotate = 0, 90, 0
Archetype = wplatform
ids_info = 60244
reputation = gd_im_grp
behavior = NOTHING
difficulty_level = 19
loadout = weapon_platform_ubg_01
pilot = pilot_solar_hardest

[Object]
nickname = Ew07_01_wplatform2
ids_name = 60243
pos = -25000, 0, -9100
Archetype = wplatform
ids_info = 60244
reputation = gd_im_grp
behavior = NOTHING
difficulty_level = 19
loadout = weapon_platform_ubg_01
pilot = pilot_solar_hardest

[Object]
nickname = Ew07_01_wplatform3
ids_name = 60243
rotate = 0, -90, 0
pos = -24000, 0, -8350
Archetype = wplatform
ids_info = 60244
reputation = gd_im_grp
behavior = NOTHING
difficulty_level = 19
loadout = weapon_platform_ubg_01
pilot = pilot_solar_hardest

[Object]
nickname = Ew07_01_wplatform4
ids_name = 60243
rotate = 0, -90, 0
pos = -24000, 0, -7650
Archetype = wplatform
ids_info = 60244
reputation = gd_im_grp
behavior = NOTHING
difficulty_level = 19
loadout = weapon_platform_ubg_01
pilot = pilot_solar_hardest

[Object]
nickname = Ew07_01_wplatform5
ids_name = 60243
rotate = 0, 135, 0
pos = -25900, 0, -7650
Archetype = wplatform
ids_info = 60244
reputation = gd_im_grp
behavior = NOTHING
difficulty_level = 19
loadout = weapon_platform_ubg_01
pilot = pilot_solar_hardest

[Object]
nickname = Ew07_01_wplatform6
ids_name = 60243
rotate = 0, 45, 0
pos = -25900, 0, -8350
Archetype = wplatform
ids_info = 60244
reputation = gd_im_grp
behavior = NOTHING
difficulty_level = 19
loadout = weapon_platform_ubg_01
pilot = pilot_solar_hardest

[Object]
nickname = Ew07_01_wplatform7
ids_name = 60243
rotate = 0, 180, 90
pos = -25000, 150, -7200
Archetype = wplatform
ids_info = 60244
reputation = gd_im_grp
behavior = NOTHING
difficulty_level = 19
loadout = weapon_platform_ubg_01
pilot = pilot_solar_hardest

[Object]
nickname = Ew07_01_wplatform8
ids_name = 60243
rotate = 0, 180, 90
pos = -25000, -150, -7200
Archetype = wplatform
ids_info = 60244
reputation = gd_im_grp
behavior = NOTHING
difficulty_level = 19
loadout = weapon_platform_ubg_01
pilot = pilot_solar_hardest

[Object]
nickname = Ew07_Mobile_Proxy_Base
pos = -500000, -500000, -500000
archetype = mobile_base
base = Ew07_Mobile_Proxy_Base
dock_with = Ew07_Mobile_Proxy_Base
visit = 128