[SystemInfo]
space_color = 0, 0, 0
local_faction = gd_ww_grp

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_tau_space
danger = music_tau_danger
battle = music_tau_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\start_palmer-nebel.ini
zone = Zone_start_palmer-nebel

[Asteroids]
file = solar\asteroids\start_bransfield-eisfeld.ini
zone = Zone_start_bransfield-eisfeld

[Nebula]
file = solar\nebula\start_bellingshausen-eisnebel.ini
zone = Zone_start_bellingshausen-eisnebel_nebel

[Asteroids]
file = solar\asteroids\start_bellingshausen-eisnebel.ini
zone = Zone_start_bellingshausen-eisnebel_asteroiden

[Asteroids]
file = solar\rings\herschel_ast.ini
zone = Zone_start_Herschel_ring_asteroiden

[Ambient]
color = 23, 23, 30

[Background]
basic_stars = solar\starsphere\starsphere_stars_noband.cmp
complex_stars = solar\starsphere\starsphere_iw04_stars.cmp
nebulae = solar\starsphere\starsphere_iw04.cmp

;SONNEN

[zone]
nickname = start_Sun1_death
pos = 6000, 1380, -5520
shape = SPHERE
size = 10000
damage = 250000
visit = 128

[Object]
nickname = start_Sun1
ids_name = 261012
pos = 6000, 1380, -5520
ambient_color = 100, 180, 100
archetype = sun_2000
star = green_giant_sun
atmosphere_range = 12000
burn_color = 100, 180, 100
ids_info = 66160

[LightSource]
nickname = start_Sun1_light
pos = 6000, 1380, -5520
color = 100, 180, 100
range = 90000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = start_Sun2_death
pos = -8000, -1840, 7360
shape = SPHERE
size = 8000
damage = 250000
visit = 128

[Object]
nickname = start_Sun2
ids_name = 261023
pos = -8000, -1840, 7360
ambient_color = 180, 210, 215
archetype = sun_1000
star = ku03_sun1
atmosphere_range = 10000
burn_color = 180, 210, 215
ids_info = 66165

[LightSource]
nickname = start_Sun2_light
pos = -8000, -1840, 7360
color = 180, 210, 215
range = 70000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = start_Sun3_death
pos = -70000, 20000, -110000
shape = SPHERE
size = 8000
damage = 250000
visit = 128

[Object]
nickname = start_Sun3
ids_name = 261023
pos = -70000, 20000, -110000
ambient_color = 100, 170, 200
archetype = sun_1000
star = sm_white_sun
atmosphere_range = 1000
burn_color = 100, 170, 200
ids_info = 66151

[LightSource]
nickname = start_Sun3_light
pos = -70000, 20000, -110000
color = 100, 170, 200
range = 125000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

;NEBEL

[Zone]
nickname = Zone_start_bellingshausen-eisnebel_nebel
ids_name = 463469
pos = 20369, 0, 33234
rotate = 0, -27, 0
shape = ELLIPSOID
size = 23000, 13000, 17000
property_flags = 32768
property_fog_color = 200, 210, 220
ids_info = 459026
visit = 32
spacedust = icedust
spacedust_maxparticles = 75
comment = Bellingshausen-Eisnebel Nebel
Music = zone_field_ice
sort = 1
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 2, 0.800000
faction = gd_ww_grp, 0.300000
faction = fc_gb_grp, 0.700000
encounter = area_trade_freighter_smuggler, 2, 0.200000
faction = fc_gb_grp, 1

[Zone]
nickname = Zone_start_bellingshausen-eisnebel_asteroiden
pos = 20369, 0, 33234
rotate = 0, -27, 0
shape = ELLIPSOID
size = 20500, 10500, 14500
property_flags = 2048
visit = 36
comment = Bellingshausen-Eisnebel Asteroiden
sort = 2

[Zone]
nickname = Zone_start_bransfield-eisfeld
ids_name = 463669
pos = -49621, 0, 18378
rotate = 0, -62, 0
shape = ELLIPSOID
size = 22000, 9000, 10000
property_flags = 256
ids_info = 459024
visit = 36
spacedust = icedust
spacedust_maxparticles = 40
comment = Bransfield-Eisfeld
Music = zone_field_asteroid_ice
sort = 1
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 4, 0.800000
faction = gd_ww_grp, 0.600000
faction = fc_gb_grp, 0.400000
encounter = area_trade_freighter_smuggler, 4, 0.200000
faction = fc_gb_grp, 1

[Zone]
nickname = Zone_start_palmer-nebel
ids_name = 462820
pos = 30060, 0, -39638
rotate = 0, -29, 0
shape = ELLIPSOID
size = 26000, 15000, 11000
property_flags = 32768
property_fog_color = 180, 200, 200
ids_info = 459025
visit = 32
spacedust = icedust
spacedust_maxparticles = 100
comment = Palmer-Nebel
Music = zone_nebula_barrier
sort = 1
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_scout, 5, 0.600000
faction = gd_ww_grp, 0.600000
faction = fc_gb_grp, 0.400000
encounter = area_trade_freighter_smuggler, 5, 0.400000
faction = fc_gb_grp, 1

;PLANET HERSCHEL

[Object]
nickname = start_Herschel
ids_name = 462819
spin = 0, 0.005000, 0
rotate = 15, 0, 0
pos = 8117, 0, -30630
archetype = planet_icemoon_800
atmosphere_range = 840
burn_color = 255, 222, 160
ids_info = 459017
ring = Zone_start_Herschel_ring, solar\rings\herschel.ini

[zone]
nickname = start_Herschel_death
pos = 8117, 0, -30630
shape = SPHERE
size = 820
damage = 2000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_start_Herschel_ring
pos = 8117, 0, -30630
rotate = 15, 0, 0
shape = ring
size = 2600, 1200, 175
spacedust = icedust
spacedust_maxparticles = 250
sort = 1

[zone]
nickname = Zone_start_Herschel_ring_asteroiden
pos = 8117, 0, -30630
rotate = 15, 0, 0
shape = ring
size = 2500, 1200, 150
sort = 2

[Zone]
nickname = Zone_start_Herschel_ring_exclusion
pos = 8117, 0, -30630
shape = SPHERE
size = 1400
property_flags = 131072
visit = 128

[Zone]
nickname = Zone_start_pop_Herschel
pos = 7621, 0, -27037
shape = SPHERE
size = 6822
comment = Herschel Pop
sort = 3
toughness = 19
density = 10
repop_time = 10
max_battle_size = 4
pop_type = background
relief_time = 10
population_additive = false
encounter = area_defend, 6, 0.150000
faction = gd_ww_grp, 1.000000
encounter = area_assault, 4, 0.150000
faction = fc_gb_grp, 1.000000
encounter = area_trade_armored, 6, 0.140000
faction = gd_ww_grp, 1.000000
encounter = area_trade_freighter, 4, 0.420000
faction = gd_ww_grp, 1.000000
encounter = area_trade_transport, 6, 0.140000
faction = gd_ww_grp, 1.000000

;GONDWANA

[Object]
nickname = start_Base
ids_name = 459077
pos = -6279, 0, 50234
Archetype = planet_icemoon_2000
ids_info = 459016
spin = 0.000000, 0.002000, 0.000000
atmosphere_range = 2150
burn_color = 255, 222, 160
Base = start_Base
reputation = gd_ww_grp
rotate = 0, 0, 10
visit = 1

[zone]
nickname = start_Base_death
pos = -6279, 0, 50234
shape = SPHERE
size = 2075
damage = 2000000

[Object]
nickname = start_Base_dock_ring
ids_name = 459078
pos = -5762, 0, 48095
rotate = 0, 166, 0
Archetype = dock_ring
dock_with = start_Base
ids_info = 459310
reputation = gd_ww_grp
difficulty_level = 1
space_costume = , robot_body_e
voice = atc_leg_f01a

[Object]
nickname = start_Base_docking_fixture
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = start_Base
base = start_Base
pos = -5762, 350, 48095
rotate = 0, 166, 0
reputation = gd_ww_grp

[Zone]
nickname = Zone_start_pop_Gondwana
pos = -4931, 0, 47125
shape = SPHERE
size = 5705
comment = Gondwana Pop
sort = 3
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = gd_ww_grp, single_base_law
relief_time = 20
population_additive = false
density_restriction = 4, unlawfuls
encounter = area_defend, 2, 0.300000
faction = gd_ww_grp, 1.000000
encounter = area_trade_armored, 2, 0.140000
faction = gd_ww_grp, 1.000000
encounter = area_trade_freighter, 2, 0.420000
faction = gd_ww_grp, 1.000000
encounter = area_trade_transport, 2, 0.140000
faction = gd_ww_grp, 1.000000

;WASSERLAGER GONDWANA

[Object]
nickname = start_wasserlager_01
ids_name = 463152
ids_info = 459027
pos = -4500, 0, 47000
Archetype = modul_beam_cylindrical
reputation = gd_ww_grp

[Object]
nickname = start_wasserlager_02
pos = -4500, 50, 46460
rotate = 0, 180, 0
Archetype = gas_miner_old
reputation = gd_ww_grp
dock_with = start_Base
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_03
pos = -4500, 0, 47438
rotate = 0, 0, 45
Archetype = modul_storage_octagonal
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_04
pos = -4428, 0, 47548
rotate = 0, 90, -90
Archetype = space_solar_pnl
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_05
pos = -4572, 0, 47548
rotate = 0, 90, 90
Archetype = space_solar_pnl
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_06
pos = -4500, 0, 47548
rotate = 90, 0, 90
Archetype = modul_disc_small
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_07
pos = -4500, 0, 47581
rotate = 90, 0, 0
Archetype = modul_radar
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_09
pos = -4491, -9, 46867
rotate = 0, 0, 45
Archetype = space_tankl4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_10
pos = -4491, -9, 47132
rotate = 0, 0, 45
Archetype = space_tankl4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_11
pos = -4509, -9, 46867
rotate = 0, 0, -45
Archetype = space_tankl4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_12
pos = -4509, -9, 47132
rotate = 0, 0, -45
Archetype = space_tankl4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_13
pos = -4491, 9, 46867
rotate = 0, 0, 135
Archetype = space_tankl4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_14
pos = -4491, 9, 47132
rotate = 0, 0, 135
Archetype = space_tankl4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_15
pos = -4509, 9, 46867
rotate = 0, 0, -135
Archetype = space_tankl4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_16
pos = -4509, 9, 47132
rotate = 0, 0, -135
Archetype = space_tankl4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_17
pos = -4433.500000, -66.500000, 47438
rotate = 0, 0, 45
Archetype = space_tanksx4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_18
pos = -4566.500000, -66.500000, 47438
rotate = 0, 0, -45
Archetype = space_tanksx4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_19
pos = -4433.500000, 66.500000, 47438
rotate = 0, 0, 135
Archetype = space_tanksx4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_20
pos = -4566.500000, 66.500000, 47438
rotate = 0, 0, -135
Archetype = space_tanksx4
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_21
pos = -4500, -125, 47438
Archetype = space_tanks2
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_22
pos = -4375, 0, 47438
rotate = 0, 0, 90
Archetype = space_tanks2
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_23
pos = -4500, 125, 47438
rotate = 0, 0, 180
Archetype = space_tanks2
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_24
pos = -4625, 0, 47438
rotate = 0, 0, -90
Archetype = space_tanks2
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_25
pos = -4265.799805, 149.979996, 47548
rotate = 0, 90, 30
Archetype = modul_solarpanel
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_26
pos = -4265.799805, -150, 47548
rotate = 0, 90, 30
Archetype = modul_solarpanel
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_27
pos = -4734.200195, 150, 47548
rotate = 0, 90, 30
Archetype = modul_solarpanel
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

[Object]
nickname = start_wasserlager_28
pos = -4734.200195, -150, 47548
rotate = 0, 90, 30
Archetype = modul_solarpanel
reputation = gd_ww_grp
visit = 128
parent = start_wasserlager_01

;ARCTOWSKI

[Object]
nickname = start_01
pos = -35100, 0, 6400
ids_info = 459014
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = start_01_Base
base = start_01_Base
reputation = gd_ww_grp
rotate = 0, 90, 0
archetype = space_freeport01
ids_name = 462824
loadout = space_freeport01_co_01
difficulty_level = 1
space_costume = rh_wilham_head, rh_wilham_body
voice = atc_leg_m01

[Object]
nickname = start_01_lager_01
pos = -35100, 0, 6297
rotate = 0, 180, 45
Archetype = modul_beam_cylindrical_windows
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_02
pos = -35100, 125, 6660
Archetype = modul_commsat
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_03
pos = -35100, 0, 5901
rotate = -90, 0, 22.500000
Archetype = space_habitat_wide
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_04
pos = -35100, 0, 5761
rotate = 0, 0, 0
Archetype = modul_disc_small
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_05
pos = -35100, 163, 5761
Archetype = ew07_01_rotator
spin = 0, 0.1, 0
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_06
pos = -35100, -42, 6660
rotate = 180, 0, 0
Archetype = space_solar_pnl
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_07
pos = -35100, -42, 6140
rotate = 180, 0, 0
Archetype = space_solar_pnl
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_08
pos = -35605, 0, 6400
rotate = 0, 90, 0
Archetype = space_industrial
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_09
pos = -34796, 0, 6488
rotate = 0, 45, 0
Archetype = nav_buoy
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_10
pos = -34796, 0, 6312
rotate = 0, -45, 0
Archetype = nav_buoy
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_11
pos = -35100, 0, 6870
Archetype = space_tankl4x4
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_12
pos = -35681, 0, 6228
rotate = 0, 35, 0
Archetype = space_tankl4x4
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_12
pos = -35681, 0, 6572
rotate = 0, -35, 0
Archetype = space_tankl4x4
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_13
pos = -35100, -104, 6233
rotate = 0, 0, 90
Archetype = space_tanks4x4
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_14
pos = -35100, -104, 6566
rotate = 0, 0, 90
Archetype = space_tanks4x4
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_15
pos = -35002, 0, 6400
rotate = 90, 0, 90
Archetype = space_tanks4x4
reputation = gd_ww_grp
visit = 128
parent = start_01

[Object]
nickname = start_01_lager_16
pos = -34860, 0, 6400
rotate = 90, 0, 90
Archetype = space_tanks4x4
reputation = gd_ww_grp
visit = 128
parent = start_01

[Zone]
nickname = Zone_start_pop_Arctowski
pos = -34800, 0, 6400
shape = SPHERE
size = 6000
comment = Arctowski Pop
sort = 3
toughness = 19
density = 6
repop_time = 10
max_battle_size = 4
pop_type = gd_ww_grp, single_base_law
relief_time = 15
population_additive = false
density_restriction = 4, unlawfuls
encounter = area_defend, 4, 0.300000
faction = gd_ww_grp, 1.000000
encounter = area_trade_armored, 4, 0.140000
faction = gd_ww_grp, 1.000000
encounter = area_trade_freighter, 4, 0.420000
faction = gd_ww_grp, 1.000000
encounter = area_trade_transport, 4, 0.140000
faction = gd_ww_grp, 1.000000

;BASIS ESPERANZO

[Object]
nickname = start_02
pos = 20000, 0, 35000
ids_info = 459015
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = start_02_Base
base = start_02_Base
reputation = fc_gb_grp
archetype = military_icebase1
ids_name = 462818
loadout = military_icebase1_li_01
difficulty_level = 3
space_costume = br_newscaster_head, pl_female1_peasant_body_bust
voice = atc_leg_f01

[Zone]
nickname = Zone_start_esperanzo_exclusion
pos = 20000, 0, 35000
shape = SPHERE
size = 1500
property_flags = 131072
comment = Esperanzo Pop
sort = 3
toughness = 19
density = 8
repop_time = 10
max_battle_size = 6
pop_type = fc_gb_grp, single_base_unlaw
relief_time = 30
population_additive = false
density_restriction = 3, lawfuls
encounter = area_defend, 4, 0.600000
faction = fc_gb_grp, 1.000000
encounter = area_trade_freighter_smuggler, 4, 0.400000
faction = fc_gb_grp, 1.000000

;SPRUNGTORE und SCHLACHTSCHIFFE und POP

[Object]
nickname = start_03
pos = -46412, 0, -22035
ids_info = 459013
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = start_03_Base
base = start_03_Base
reputation = br_n_grp
rotate = 0, -90, 0
archetype = b_battleship
ids_name = 462799
loadout = br_battleship_br_01
difficulty_level = 1
space_costume = br_brighton_head, br_male_elite_body
voice = atc_leg_m01

[Object]
nickname = start_to_Br01
ids_name = 459079
pos = -47877, 0, -22395
rotate = 0, -89, 0
archetype = jumpgate
jump_effect = jump_effect_bretonia
ids_info = 459308
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 1
goto = Br01, br01_startende, gate_tunnel_bretonia
loadout = jumpgate_br_01
pilot = pilot_solar_easy

[Zone]
nickname = Zone_start_pop_Bretonia
pos = -46767, 0, -22369
shape = SPHERE
size = 5000
comment = Bretonia Pop
sort = 4
toughness = 19
density = 6
repop_time = 10
max_battle_size = 4
pop_type = br_n_grp, single_base_law, jumpgate
relief_time = 20
population_additive = false
density_restriction = 4, unlawfuls
encounter = area_defend, 6, 0.300000
faction = gd_ww_grp, 0.400000
faction = br_n_grp, 0.600000
encounter = area_trade_armored, 6, 0.140000
faction = gd_ww_grp, 1.000000
encounter = area_trade_freighter, 4, 0.420000
faction = gd_ww_grp, 1.000000
encounter = area_trade_transport, 6, 0.140000
faction = gd_ww_grp, 1.000000

[Object]
nickname = start_04
pos = -7762, 0, -47928
ids_info = 459012
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = start_04_Base
base = start_04_Base
reputation = ku_n_grp
rotate = 0, 160, 0
archetype = k_battleship
ids_name = 462817
loadout = ku_battleship_ku_01
difficulty_level = 1
space_costume = ku_captain_head, ku_male_guard_body
voice = atc_leg_m01

[Object]
nickname = start_to_Ku01
ids_name = 459080
pos = -6759, 0, -49020
rotate = 0, 156, 0
archetype = jumpgate
jump_effect = jump_effect_bretonia
ids_info = 459308
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 1
goto = Ku01, ku01_startende, gate_tunnel_bretonia
loadout = jumpgate_ku_01
pilot = pilot_solar_easy

[Zone]
nickname = Zone_start_pop_Kusari
pos = -7588, 0, -48045
shape = SPHERE
size = 5000
comment = Kusari Pop
toughness = 19
density = 6
repop_time = 10
max_battle_size = 4
pop_type = ku_n_grp, single_base_law, jumpgate
relief_time = 20
population_additive = false
density_restriction = 4, unlawfuls
encounter = area_defend, 6, 0.300000
faction = gd_ww_grp, 0.400000
faction = ku_n_grp, 0.600000
encounter = area_trade_armored, 6, 0.140000
faction = gd_ww_grp, 1.000000
encounter = area_trade_freighter, 4, 0.420000
faction = gd_ww_grp, 1.000000
encounter = area_trade_transport, 6, 0.140000
faction = gd_ww_grp, 1.000000

[Object]
nickname = start_05
pos = 46412, 0, -30059
ids_info = 459011
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = start_05_Base
base = start_05_Base
reputation = li_n_grp
rotate = 0, 100, 0
archetype = l_battleship
ids_name = 462816
loadout = li_battleship_li_01
difficulty_level = 1
space_costume = pl_female1_head, li_female_elite_body
voice = atc_leg_f01

[Object]
nickname = start_to_li01
ids_name = 459081
pos = 47330, 0, -31256
rotate = 0, 133, 0
archetype = jumpgate
jump_effect = jump_effect_bretonia
ids_info = 459308
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 1
goto = li01, li01_startende, gate_tunnel_bretonia
loadout = jumpgate_li_01
pilot = pilot_solar_easy

[Zone]
nickname = Zone_start_pop_Liberty
pos = 46235, 0, -30832
shape = SPHERE
size = 5000
comment = Liberty Pop
toughness = 19
density = 6
repop_time = 10
max_battle_size = 4
pop_type = li_n_grp, single_base_law, jumpgate
relief_time = 20
population_additive = false
density_restriction = 4, unlawfuls
encounter = area_defend, 6, 0.300000
faction = gd_ww_grp, 0.400000
faction = li_n_grp, 0.600000
encounter = area_trade_armored, 6, 0.140000
faction = gd_ww_grp, 1.000000
encounter = area_trade_freighter, 4, 0.420000
faction = gd_ww_grp, 1.000000
encounter = area_trade_transport, 6, 0.140000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_liberty_exclusion
pos = 46878, 0, -31070
shape = SPHERE
size = 3000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = start_06
pos = 47592, 0, 11682
ids_info = 459010
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = start_06_Base
base = start_06_Base
reputation = rh_n_grp
rotate = 0, -110, 0
archetype = r_battleship
ids_name = 462798
loadout = rh_battleship_rh_01
difficulty_level = 1
space_costume = rh_gruenwald_head_gen, rh_female_elite_body
voice = atc_leg_f01

[Object]
nickname = start_to_rh01
ids_name = 459082
pos = 49200, 0, 11477
rotate = 0, 70, 0
archetype = jumpgate
jump_effect = jump_effect_bretonia
ids_info = 459308
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 1
goto = rh01, rh01_startende, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_easy

[Zone]
nickname = Zone_start_pop_Rheinland
pos = 48042, 0, 11389
shape = SPHERE
size = 5000
comment = Rheinland Pop
toughness = 19
density = 6
repop_time = 10
max_battle_size = 4
pop_type = rh_n_grp, single_base_law, jumpgate
relief_time = 20
population_additive = false
density_restriction = 4, unlawfuls
encounter = area_defend, 6, 0.300000
faction = gd_ww_grp, 0.400000
faction = rh_n_grp, 0.600000
encounter = area_trade_armored, 6, 0.140000
faction = gd_ww_grp, 1.000000
encounter = area_trade_freighter, 4, 0.420000
faction = gd_ww_grp, 1.000000
encounter = area_trade_transport, 6, 0.140000
faction = gd_ww_grp, 1.000000

;HANDELSROUTEN

[Object]
nickname = start_Trade_Lane_Ring_01
reputation = gd_ww_grp
pos = 9495, 0, -25576
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 462819
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
next_ring = start_Trade_Lane_Ring_02

[Object]
nickname = start_Trade_Lane_Ring_02
reputation = gd_ww_grp
pos = 15774, 0, -19603
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_01
next_ring = start_Trade_Lane_Ring_03

[Object]
nickname = start_Trade_Lane_Ring_03
reputation = gd_ww_grp
pos = 22053, 0, -13630
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_02
next_ring = start_Trade_Lane_Ring_04

[Object]
nickname = start_Trade_Lane_Ring_04
reputation = gd_ww_grp
pos = 28333, 0, -7657
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_03
next_ring = start_Trade_Lane_Ring_05

[Object]
nickname = start_Trade_Lane_Ring_05
reputation = gd_ww_grp
pos = 34612, 0, -1684
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_04
next_ring = start_Trade_Lane_Ring_06

[Object]
nickname = start_Trade_Lane_Ring_06
reputation = gd_ww_grp
pos = 40891, 0, 4288
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_05
next_ring = start_Trade_Lane_Ring_07

[Object]
nickname = start_Trade_Lane_Ring_07
reputation = gd_ww_grp
pos = 47171, 0, 10261
rotate = 0, -133, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 459082
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_06

[Object]
nickname = start_Trade_Lane_Ring_08
reputation = gd_ww_grp
pos = 9495, 0, -27873
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 462819
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
next_ring = start_Trade_Lane_Ring_09

[Object]
nickname = start_Trade_Lane_Ring_09
reputation = gd_ww_grp
pos = 18378, 0, -28562
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_08
next_ring = start_Trade_Lane_Ring_10

[Object]
nickname = start_Trade_Lane_Ring_10
reputation = gd_ww_grp
pos = 27261, 0, -29251
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_09
next_ring = start_Trade_Lane_Ring_11

[Object]
nickname = start_Trade_Lane_Ring_11
reputation = gd_ww_grp
pos = 36144, 0, -29940
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_10
next_ring = start_Trade_Lane_Ring_12

[Object]
nickname = start_Trade_Lane_Ring_12
reputation = gd_ww_grp
pos = 45027, 0, -30630
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 459081
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_11

[Object]
nickname = start_Trade_Lane_Ring_13
reputation = gd_ww_grp
pos = -6738, 0, -46864
rotate = 0, -145, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 459080
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
next_ring = start_Trade_Lane_Ring_14

[Object]
nickname = start_Trade_Lane_Ring_14
reputation = gd_ww_grp
pos = -459, 0, -37828
rotate = 0, -145, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_13
next_ring = start_Trade_Lane_Ring_15

[Object]
nickname = start_Trade_Lane_Ring_15
reputation = gd_ww_grp
pos = 5819, 0, -28792
rotate = 0, -145, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 462819
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_14

[Object]
nickname = start_Trade_Lane_Ring_16
reputation = gd_ww_grp
pos = -45486, 0, -22666
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 459079
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
next_ring = start_Trade_Lane_Ring_17

[Object]
nickname = start_Trade_Lane_Ring_17
reputation = gd_ww_grp
pos = -37011, 0, -23355
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_16
next_ring = start_Trade_Lane_Ring_18

[Object]
nickname = start_Trade_Lane_Ring_18
reputation = gd_ww_grp
pos = -28537, 0, -24044
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_17
next_ring = start_Trade_Lane_Ring_19

[Object]
nickname = start_Trade_Lane_Ring_19
reputation = gd_ww_grp
pos = -20063, 0, -24733
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_18
next_ring = start_Trade_Lane_Ring_20

[Object]
nickname = start_Trade_Lane_Ring_20
reputation = gd_ww_grp
pos = -11588, 0, -25422
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_19
next_ring = start_Trade_Lane_Ring_21

[Object]
nickname = start_Trade_Lane_Ring_21
reputation = gd_ww_grp
pos = -3114, 0, -26111
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_20
next_ring = start_Trade_Lane_Ring_22

[Object]
nickname = start_Trade_Lane_Ring_22
reputation = gd_ww_grp
pos = 5360, 0, -26801
rotate = 0, -85, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 462819
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_21

[Object]
nickname = start_Trade_Lane_Ring_23
reputation = gd_ww_grp
pos = 6738, 0, -25270
rotate = 0, 126, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 462819
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
next_ring = start_Trade_Lane_Ring_24

[Object]
nickname = start_Trade_Lane_Ring_24
reputation = gd_ww_grp
pos = -51, 0, -20216
rotate = 0, 126, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_23
next_ring = start_Trade_Lane_Ring_25

[Object]
nickname = start_Trade_Lane_Ring_25
reputation = gd_ww_grp
pos = -6841, 0, -15162
rotate = 0, 126, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_24
next_ring = start_Trade_Lane_Ring_26

[Object]
nickname = start_Trade_Lane_Ring_26
reputation = gd_ww_grp
pos = -13631, 0, -10108
rotate = 0, 126, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_25
next_ring = start_Trade_Lane_Ring_27

[Object]
nickname = start_Trade_Lane_Ring_27
reputation = gd_ww_grp
pos = -20420, 0, -5054
rotate = 0, 126, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_26
next_ring = start_Trade_Lane_Ring_28

[Object]
nickname = start_Trade_Lane_Ring_28
reputation = gd_ww_grp
pos = -27210, 0, 0
rotate = 0, 126, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_27
next_ring = start_Trade_Lane_Ring_29

[Object]
nickname = start_Trade_Lane_Ring_29
reputation = gd_ww_grp
pos = -34000, 0, 5054
rotate = 0, 126, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 462824
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_28

[Object]
nickname = start_Trade_Lane_Ring_30
reputation = gd_ww_grp
pos = -33846, 0, 7657
rotate = 0, -143, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 462824
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
next_ring = start_Trade_Lane_Ring_31

[Object]
nickname = start_Trade_Lane_Ring_31
reputation = gd_ww_grp
pos = -29200, 0, 14012
rotate = 0, -143, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_30
next_ring = start_Trade_Lane_Ring_32

[Object]
nickname = start_Trade_Lane_Ring_32
reputation = gd_ww_grp
pos = -24554, 0, 20368
rotate = 0, -143, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_31
next_ring = start_Trade_Lane_Ring_33

[Object]
nickname = start_Trade_Lane_Ring_33
reputation = gd_ww_grp
pos = -19909, 0, 26724
rotate = 0, -143, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_32
next_ring = start_Trade_Lane_Ring_34

[Object]
nickname = start_Trade_Lane_Ring_34
reputation = gd_ww_grp
pos = -15263, 0, 33080
rotate = 0, -143, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_33
next_ring = start_Trade_Lane_Ring_35

[Object]
nickname = start_Trade_Lane_Ring_35
reputation = gd_ww_grp
pos = -10617, 0, 39436
rotate = 0, -143, 0
archetype = Trade_Lane_Ring
ids_info = 459309
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_34
next_ring = start_Trade_Lane_Ring_36

[Object]
nickname = start_Trade_Lane_Ring_36
reputation = gd_ww_grp
pos = -5972, 0, 45792
rotate = 0, -143, 0
archetype = Trade_Lane_Ring
ids_info = 459309
tradelane_space_name = 459077
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_co_01
pilot = pilot_solar_easiest
prev_ring = start_Trade_Lane_Ring_35

;HANDELSROUTEN POP

[Zone]
nickname = Zone_start_Tradelane_01
pos = 28333, 0, -7657
rotate = 0, -133, 0
shape = BOX
size = 1598, 1598, 52497
comment = Rheinland Handelsroute
lane_id = 1
tradelane_down = 30
sort = 2
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
encounter = tradelane_trade_armored, 4, 0.200000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_freighter, 4, 0.600000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_transport, 4, 0.200000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_Tradelane_02
pos = 27261, 0, -29251
rotate = 0, -85, 0
shape = BOX
size = 1598, 1598, 36138
comment = Liberty Handelsroute
lane_id = 2
tradelane_down = 30
sort = 2
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
encounter = tradelane_trade_armored, 4, 0.200000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_freighter, 4, 0.600000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_transport, 4, 0.200000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_Tradelane_03
pos = -459, 0, -37828
rotate = 0, -145, 0
shape = BOX
size = 1598, 1598, 22506
comment = Kusari Handelsroute
lane_id = 3
tradelane_down = 30
sort = 2
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
encounter = tradelane_trade_armored, 4, 0.200000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_freighter, 4, 0.600000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_transport, 4, 0.200000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_Tradelane_04
pos = -20063, 0, -24733
rotate = 0, -85, 0
shape = BOX
size = 1598, 1598, 51513
comment = Bretonia Handelsroute
lane_id = 4
tradelane_down = 30
sort = 2
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
encounter = tradelane_trade_armored, 4, 0.200000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_freighter, 4, 0.600000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_transport, 4, 0.200000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_Tradelane_05
pos = -13631, 0, -10108
rotate = 0, 126, 0
shape = BOX
size = 1598, 1598, 51285
comment = Arctowski Handelsroute
lane_id = 5
tradelane_down = 30
sort = 2
toughness = 19
density = 5
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 25
encounter = tradelane_trade_armored, 3, 0.200000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_freighter, 3, 0.600000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_transport, 3, 0.200000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_Tradelane_06
pos = -19909, 0, 26724
rotate = 0, -143, 0
shape = BOX
size = 1598, 1598, 47735
comment = Gondwana Handelsroute
lane_id = 6
tradelane_down = 30
sort = 2
toughness = 19
density = 4
repop_time = 20
max_battle_size = 4
pop_type = major_tradelane
relief_time = 30
encounter = tradelane_trade_armored, 2, 0.200000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_freighter, 2, 0.600000
faction = gd_ww_grp, 1.000000
encounter = tradelane_trade_transport, 2, 0.200000
faction = gd_ww_grp, 1.000000

;MISSIONSZONEN

[Zone]
nickname = Zone_start_destroy_vignette_01
pos = -37369, 0, -9342
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_start_destroy_vignette_02
pos = -24963, 0, 41657
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_start_destroy_vignette_03
pos = 27261, 0, 7045
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_start_destroy_vignette_04
pos = -18225, 0, -37216
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_start_destroy_vignette_05
pos = 36756, 0, -16081
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_start_destroy_vignette_06
pos = -765, 0, 30171
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_start_destroy_vignette_07
pos = 15315, 0, 21747
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_start_destroy_vignette_08
pos = 36450, 0, 29099
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_start_destroy_vignette_09
pos = 27414, 0, -41198
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_start_destroy_vignette_10
pos = -53909, 0, 10414
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_start_destroy_vignette_11
pos = -43342, 0, 29558
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_start_destroy_vignette_12
pos = -43954, 0, -36909
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

;PATROULLIEN

[Zone]
nickname = Zone_start_path_winterwaechter01
pos = -20049, 0, 27108
rotate = -90, 35, 0
shape = CYLINDER
size = 750, 48044
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = winterwaechter_01, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 2, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter02
pos = -13555, 0, -9846
rotate = -90, -53, 0
shape = CYLINDER
size = 750, 51557
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = winterwaechter_02, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 4, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter03
pos = 28174, 0, -7410
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 52783
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = winterwaechter_03, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter04
pos = 27331, 0, -28940
rotate = 90, 85, 180
shape = CYLINDER
size = 750, 36146
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = winterwaechter_04, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter05
pos = -662, 0, -37676
rotate = 90, -35, 180
shape = CYLINDER
size = 750, 22597
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = winterwaechter_05, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter06
pos = -19984, 0, -24426
rotate = -90, -85, 0
shape = CYLINDER
size = 750, 51748
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = winterwaechter_06, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter07
pos = 44373, 0, -34655
rotate = -90, 23, 0
shape = CYLINDER
size = 750, 8698
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_07, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter08
pos = 31708, 0, -39084
rotate = -90, 87, 0
shape = CYLINDER
size = 750, 21865
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_07, 2
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter09
pos = 27486, 0, -30640
rotate = 90, -37, 180
shape = CYLINDER
size = 750, 22261
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_07, 3
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter10
pos = 42041, 0, -21694
rotate = 90, -89, 180
shape = CYLINDER
size = 750, 15706
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_07, 4
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter11
pos = 48211, 0, -25532
rotate = -90, 23, 0
shape = CYLINDER
size = 750, 8490
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_07, 5
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter12
pos = -7852, 0, -44161
rotate = 90, -3, 180
shape = CYLINDER
size = 750, 6092
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_08, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter13
pos = 3483, 0, -41119
rotate = 90, -89, 180
shape = CYLINDER
size = 750, 22317
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_08, 2
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter14
pos = 12048, 0, -46175
rotate = -90, 27, 0
shape = CYLINDER
size = 750, 11367
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_08, 3
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter15
pos = 1126, 0, -49542
rotate = 90, 78, 180
shape = CYLINDER
size = 750, 16996
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_08, 4
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter16
pos = -53773, 0, -6987
rotate = 90, 27, 180
shape = CYLINDER
size = 750, 32371
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_09, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter17
pos = -59107, 0, 13433
rotate = 90, -18, 180
shape = CYLINDER
size = 750, 12684
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_09, 2
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter18
pos = -52796, 0, 12438
rotate = -90, -31, 0
shape = CYLINDER
size = 750, 16412
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_09, 3
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter19
pos = -44842, 0, -9692
rotate = -90, -13, 0
shape = CYLINDER
size = 750, 31136
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_09, 4
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter20
pos = -43589, 0, -26247
rotate = -90, 59, 0
shape = CYLINDER
size = 750, 5620
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_09, 5
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter21
pos = -46182, 0, -25123
rotate = 90, 3, 180
shape = CYLINDER
size = 750, 5112
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_09, 6
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter22
pos = 42557, 0, 20004
rotate = 90, 30, 180
shape = CYLINDER
size = 750, 18326
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_10, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter23
pos = 32096, 0, 26142
rotate = -90, 73, 0
shape = CYLINDER
size = 750, 12197
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_10, 2
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter24
pos = 29287, 0, 17972
rotate = -90, -25, 0
shape = CYLINDER
size = 750, 14154
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_10, 3
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter25
pos = 39186, 0, 7771
rotate = -90, -61, 0
shape = CYLINDER
size = 750, 15710
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_10, 4
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter26
pos = 48652, 0, 5869
rotate = 90, -53, 180
shape = CYLINDER
size = 750, 6431
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_10, 5
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter27
pos = 49560, 0, 9414
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 4708
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_10, 6
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 6, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter28
pos = -41211, 0, 7469
rotate = 90, 82, 180
shape = CYLINDER
size = 750, 8975
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_11, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter29
pos = -48905, 0, 13131
rotate = 90, 32, 180
shape = CYLINDER
size = 750, 12086
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_11, 2
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter30
pos = -46787, 0, 22511
rotate = 90, -51, 180
shape = CYLINDER
size = 750, 13717
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_11, 3
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter31
pos = -38574, 0, 17151
rotate = -90, -16, 0
shape = CYLINDER
size = 750, 20105
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_11, 4
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter32
pos = 6839, 0, 46621
rotate = -90, -82, 0
shape = CYLINDER
size = 750, 22921
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_12, 1
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter33
pos = 20990, 0, 42596
rotate = -90, -47, 0
shape = CYLINDER
size = 750, 7595
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_12, 2
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter34
pos = 16013, 0, 35349
rotate = -90, 59, 0
shape = CYLINDER
size = 750, 18102
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_12, 3
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_winterwaechter35
pos = 1398, 0, 38814
rotate = 90, 40, 180
shape = CYLINDER
size = 750, 21262
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = winterwaechter_12, 4
usage = patrol
mission_eligible = false
faction_weight = gd_ww_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 1.000000
faction = gd_ww_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien01
pos = 29787, 0, 18531
rotate = -90, -28, 0
shape = CYLINDER
size = 750, 36668
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien02
pos = 31549, 0, -4211
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 19391
sort = 99
attack_ids = 1
tradelane_attack = 30
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien03
pos = 22130, 0, 11410
rotate = 90, 6, 180
shape = CYLINDER
size = 750, 44818
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien04
pos = 34869, 0, 23811
rotate = -90, -52, 0
shape = CYLINDER
size = 750, 34756
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_02, 1
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien05
pos = 48287, 0, 11327
rotate = -90, 9, 0
shape = CYLINDER
size = 750, 3725
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_02, 2
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien06
pos = 34427, 0, 21770
rotate = 90, 47, 180
shape = CYLINDER
size = 750, 36560
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_02, 3
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien07
pos = 29427, 0, 2025
rotate = -90, -15, 0
shape = CYLINDER
size = 750, 66241
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_03, 1
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien08
pos = 29997, 0, -29238
rotate = 90, 85, 180
shape = CYLINDER
size = 750, 16755
sort = 99
attack_ids = 2
tradelane_attack = 30
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_03, 2
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien09
pos = 22909, 0, -17719
rotate = 90, -6, 180
shape = CYLINDER
size = 750, 21917
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_03, 3
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien10
pos = 22086, 0, 13353
rotate = 90, 5, 180
shape = CYLINDER
size = 750, 40590
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_03, 4
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien11
pos = 25251, 0, 6328
rotate = -90, -10, 0
shape = CYLINDER
size = 750, 55788
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_04, 1
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien12
pos = 27719, 0, -32275
rotate = -90, 12, 0
shape = CYLINDER
size = 750, 22790
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_04, 2
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien13
pos = 10252, 0, -43920
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 30140
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_04, 3
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien14
pos = -1582, 0, -39617
rotate = 90, -33, 180
shape = CYLINDER
size = 750, 11584
sort = 99
attack_ids = 3
tradelane_attack = 30
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_04, 4
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien15
pos = 12530, 0, -35440
rotate = -90, -86, 0
shape = CYLINDER
size = 750, 21806
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_04, 5
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien16
pos = 23795, 0, -21770
rotate = 90, -1, 180
shape = CYLINDER
size = 750, 28616
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_04, 6
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien17
pos = 22023, 0, 13037
rotate = 90, 5, 180
shape = CYLINDER
size = 750, 41233
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_04, 7
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien18
pos = -15315, 0, 23162
rotate = -90, 71, 0
shape = CYLINDER
size = 750, 71725
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_05, 1
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien19
pos = -43224, 0, -5759
rotate = -90, -19, 0
shape = CYLINDER
size = 750, 37385
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_05, 2
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien20
pos = -24934, 0, -24238
rotate = -90, -86, 0
shape = CYLINDER
size = 750, 24357
sort = 99
attack_ids = 4
tradelane_attack = 30
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_05, 3
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien21
pos = -19808, 0, -15568
rotate = 90, 36, 180
shape = CYLINDER
size = 750, 23619
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_05, 4
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien22
pos = -24175, 0, 4999
rotate = 90, -13, 180
shape = CYLINDER
size = 750, 22778
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_05, 5
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
nickname = Zone_start_path_glazialbestien23
pos = -1392, 0, 25504
rotate = 90, -64, 180
shape = CYLINDER
size = 750, 44448
sort = 99
toughness = 19
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = glazialbestien_05, 6
usage = patrol
mission_eligible = false
faction_weight = fc_gb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
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[Zone]
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rotate = -90, 65, 0
shape = CYLINDER
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[Zone]
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shape = CYLINDER
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[Zone]
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rotate = 90, -61, 180
shape = CYLINDER
size = 750, 60821
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[Zone]
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rotate = -90, -21, 0
shape = CYLINDER
size = 750, 69948
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density_restriction = 4, unlawfuls
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[Zone]
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rotate = 90, -62, 180
shape = CYLINDER
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density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
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[Zone]
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shape = CYLINDER
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density_restriction = 4, unlawfuls
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[Zone]
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shape = CYLINDER
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density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
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[Zone]
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shape = CYLINDER
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[Zone]
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shape = CYLINDER
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density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
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[Zone]
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rotate = 90, -82, 180
shape = CYLINDER
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density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
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[Zone]
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rotate = 90, 3, 180
shape = CYLINDER
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density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
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rotate = -90, 71, 0
shape = CYLINDER
size = 750, 71445
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density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
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rotate = -90, 0, 0
shape = CYLINDER
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density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
faction = fc_gb_grp, 1.000000

[Zone]
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rotate = 90, -56, 180
shape = CYLINDER
size = 750, 5300
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encounter = patrolp_assault, 4, 1.000000
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[Zone]
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rotate = 90, 1, 180
shape = CYLINDER
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encounter = patrolp_assault, 4, 1.000000
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[Zone]
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pos = -13353, 0, 23479
rotate = 90, -71, 180
shape = CYLINDER
size = 750, 67243
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density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 1.000000
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[Zone]
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rotate = 90, -4, 180
shape = CYLINDER
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encounter = patrolp_assault, 2, 1.000000
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[Zone]
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rotate = -90, 57, 0
shape = CYLINDER
size = 750, 18434
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encounter = patrolp_assault, 2, 1.000000
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[Zone]
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pos = 12277, 0, 33794
rotate = 90, -85, 180
shape = CYLINDER
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encounter = patrolp_assault, 2, 1.000000
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[Object]
nickname = start_Mobile_Proxy_Base
pos = -500000, -500000, -500000
archetype = mobile_base
base = start_Mobile_Proxy_Base
dock_with = start_Mobile_Proxy_Base
visit = 128
